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Yes in general F2P players are not the best, sometimes they are good... but in general in the big schemes of things unless the F2P is heavily only on one side your wins vs losses should normalize to be representative of you or your little groups performance as long as the PVP population is healthy enough... in Wildstar it is not. FYI putting up numbers does not necessarily mean you are good at pvp because a lot of the art of PVP is objective based especially in games like SWTOR where there are so many games where 1 or 2 people can make a significant impact. Do I like beating bads? No. Do I like getting whacked by a stacked team when the rest of my team is bad? No. Would I rather PVP pop than be in queu for 60+ minutes and still get one of the previous options of pwn or get pwned? Yes.


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so without knowing which server you were even on, we should believe that nobody plays the game because you have logged in 2 months ago to check? Or should we instead trust the customers that are currently playing the game and can discuss the population first hand?


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The game doesn't have to be "saved". The game is running well as far as we know. It's just a niche game in the niche genre MMOs are. If the devs insist on keeping it a sub based game it surely means something. It means they're committed to make a quality product people will be willing to pay for instead of making a game using a predatory marketing model to milk the 5% of the playerbase which is paying for the bills. There's already enough fast-food F2P games with a forgettable gameplay anyway so if that's your thing, unsub and have fun. I'm honestly sick of seeing such threads full of kids demanding F2P so that others pay for the game they play. If we could have a week without these guys the forums would be a better place. :)


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Why would people have to prove you wrong? If you want to prove the game is dead, do it. Turn on nameplates, take screenshots - don't forget to do it near the AH and in the new zone when the 20 people event begins. Don't forget to make videos of pvp queues popping all the time if you have blue pvp gear with a few runes on it, and try to take a screenshot with no one else on it in the daily areas. It's pretty hard unless you do it at weird hours or get in a corner with nothing to do. :) Suffice to say that there are enough people playing the game to allow anyone making some efforts to play the content they want to play. Also the forums and reddit are far more active than many of the F2P games ones i've played, and these games are considered successful. I don't get why people keep saying the same stupid thing over and over, "gaem iz ded" won't make any difference and fortunately you're not the one making business decisions. If you don't like as it is do us a favor just unsub, vote with your wallet, and call it a day. This will be far more significant than moaning on the forums to beg the devs to hand you out a game for free.


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I"m confused...if a game is created that is to much like wow it is hated as a wow clone........If it differs to much from WoW its hated cause its different. That is truly confusing and a reality that I would agree is true and ultimately very sad. Though people complaining about wildstar having events and content that define its genre are not looking for a MMO but something else. It has just dawned on me that what most people seek in a mmo is in fact not an mmo. Expecting something that is not even plausible. This kinda sounds like unrealistic expecations by the gamers.


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