138555-elitists-kicking-new-players-from-party-uninstalled-page-6

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Tuning numbers isn't exactly some huge impossible endeavor, WoW manages it with 4 difficulties and Flex at one point. Though they are going to push for adding extra mechanics in the future instead of just making the numbers bigger. People like options when it comes to content and if you're a guild of 23 people it is nice to take everyone along instead of benching someone, or if you're missing a dps or two it's nice to not call the raid night off.


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the reason for the 3-4 tanks is not because of the balance but because there are so many mini battles going on: System Daemons has 2 bosses at the same time that cant be brought together or they will obliterate the team. So thats 2 tanks A third for the group down stairs (not going to explain all the tactics as there wont be enough space in 1 post) these tanks need to rotate between roles. You can have a 4th tank soaking the dot damage from interrupting the bosses' very hurtful abilities ( this tank runs between the bosses doing his/her best to interrupt the next cast of that ability... Its not about tuning but about requirements Another boss is gloomclaw in datascape. You need 3 tanks and 5 healers, The raid is divided into 3 groups. tanks+dps on either side and tank healer in the middle. each dps group has 2 healers so that 1 can heal the group and the other can do the healing objective of the fight (must do objective to kill gloomclaw) Again its not about balance but requirements

Edited October 12, 2015 by Genoshock


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OK. *goes back and re-reads. Three times, as suggested*

Well, the closest I see is the implication that perhaps you haven't read the thread. But since this post is a response to your comment that just one person was refusing to let a dead thread die, that was in fact sincerely meant and not at all hostile. Your comment was demonstrably false to anyone who has in fact read the thread, so I inferred that you had in fact not read the thread and suggested that you do so. Oh, and it may have been a bit hostile to the people who kicked the OP to call their behavior inexcusable. But then again, this last page has included a discussion of whether they're more appropriately called "bullies" or "jerks", neither of which sounds terribly excusable as behavioral descriptors go. Nope. 3 times, not hostile. Quite calm. Still standing by it.
 * reads a few more times*

Nope. Just calling attention to the ongoing use of vocabulary that casts doubt about his veracity--by people who simultaneously claim that his over-reaction is the real problem. That seems very curious and entirely unnecessary, if--as you have alleged to be the case--the callout was indeed about him over-reacting. Nice effort to redirect, though.


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{| style="width: 100%;" Forums hurt my feelings, Chrome uninstalled.

I think everyone has a general idea of who probably hijacked this already pointless "discussion".

Edited October 13, 2015 by Naix


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Nope. I've played all manner of MMO's since vanilla WoW. WAR, Aion, GW, GW2, and more. I've found that the more enjoyable ones tend to have well thought out, straight-forward systems of advancement and character customization as well us rock solid base UIs and presentation elements that allow the average player to understand the necessary mechanics without having to alt tab to Google them. If you think it's totally fine to have to Google how the game your playing actually works then more power to you.

Edited October 13, 2015 by Thelonious


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