117037-do-you-think-this-game-might-actually-die-page-2

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Challenge accepted. Grabbed a SS of Illium just now; will get one of SWTOR as soon as the update finishes.


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I didn't Cherry Pick anything, the poster explicitly asked for: Kriggles44, on 27 Oct 2014 - 11:43 AM, said:

I was merely following their instructions. Both SWTOR and W* are decently populated games. I'm sure I would have found more people around Oricon / Makeb had I gone there, but one of 3 GTN,s and one of 3 AH's in the city seemed like a fair enough comparison for the purpose of the posters statement. Which to be fair is especially silly given the time of day. If /who worked in W* I think it would be a good idea to compare them between games; but as of yet it doesn't so it would be impossible to accurately compare a /who from SWTOR to one from W*


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Just think how differently the last page of forum posts might have gone, if only you'd said "A single screenshot is such a tiny and easily manipulated slice of a zone's population that no matter what I show, it will not be convincing to anyone. What you're asking for isn't at all relevant to what we're discussing, which is game population. What we'd really need to make even a really bad but at least impartial comparison is a way to count the total number of people currently in the capital/major social hub. That's possible in TOR but not here. Without those numbers, this would be a waste of everyone's time, don'tcha think?"


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Indeed


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That should be common knowledge Yas. Poster wanted to make a fallacious point, I proved it wrong. we KNOW SWTOR has 10.6 million casual players, 1 million of which are active monthly. We also know W* has a couple hundred thousand active players. I don't think anyone is under the misapprehension that those numbers are anything besides what they are. But silly proclamations that 'SS speak for themselves' which to be fair, you are correct in suggesting should simply be dismissed out of hand, sometimes need to be illustrated for what they are. BS. As far as this thread, it's pointless as is. Obviously the game isn't dead and unless NCSoft / Carbine tell us it's going to close, it won't be.

For some one claiming 'SS speak for themselves' that is a humorous turn of perspective :)


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I think that, for a lot of people, Drop 3 will be the one that determines if they'll be willing to wait for Drop 4. In any case, Carbine should start marketing like crazy and offering free trials when Drop 3 hits. Granted, Drop 4 is in a better position because it won't be competing with the release of WoD, but, with all the hubbub about Drop 3, if it comes and goes without a massive marketing blitz, Carbine will have lost an opportunity to draw in players who have never even tried WoW.


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Rift and TESO are both doing quite well dude, and WS isnt doing as horrible as people say...


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Yes, I think there will be a big push in marketing/re-branding and trials in January. Lots of people were going to lose their jobs even if Wildstar was more successful, that is what happens with every MMORPG launch. You never need as big of a team for supporting the game as you do for building the game, every department shrinks. Maybe it wouldn't have been 60 people, maybe it would have been a more gradual process, but you were going to see reductions in the Wildstar team.


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Holy Sensationalism Batman! Brutal Attunment? This I why I take so many complaints as of late with a grain of salt. Because you have so many knuckle-headed trolls  that clearly don't play the game, that just parrot outdated memes, and who that try to lump themselves in with people who are at least half-way intelligent. The attunment process is so mind-numbingly easy now, that you'd have to be nothing short of someone who has a 2 second attention span to consider it a grind or "brutal". Moderator edit: Content

Edited October 29, 2014 by CRB_Sunshine Content


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I agree with both of your points, and I'm not claiming to be immune to the pessimism myself at times. I'm no white knight, but I do try to remain constructive and offer suggestions. You can look through my own post history to see that. I don't see my response as shouting down criticism, but rather countering exaggeration and false arguments. If all of us are going to have to read these constant doom and gloom threads, the least we can do is offer actual criticism rather than spouting nominally coherent arguments about the layoffs and other things that may or may not have any impact on the game (and in any case our input on those issues is rather impotent). If we want our criticism to be acted upon, give Carbine specifics as to what they've done well, and what they can improve to make your game experience better. Then, include ideas as to how those improvements could be implemented. That, IMO, is pragmatism.


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Not to defend GW2 or A-Net, I hate GW2. But that comment you made isn't realistic. You are forgetting a very big detail. ArenaNet managed and planned a release for Guild Wars 2 in China, raking in big dollars. Carbine didn't plan content and patch releases properly, and they lost a lot of subscriptions. Carbine is losing jobs, and ArenaNet is untouched because they are the only ones making money. To compare Carbine's status to ArenaNet, it's like comparing a payment of a hot check to getting paid with a gold bar. I would be prepare to hear the worst in a month or so, if changes aren't made 3 weeks ago (we need those changes now).


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