148695-fluff-fun-content-tapers-off-halfway-through-malgrave

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Guild Wars 2 had a very similar tonal shift as well. You go from playing in these absolutely gorgeous zones to suddenly nothing but risen dead so thick you couldn't travel through the zone without being constantly knocked down. In fact, I think that's a large part of the reason the Strain doesn't really bother me much (though I would love to see some more variety). Compared to GW2, at least Wildstar retains some of its stylistic vibrancy, whereas GW2 felt like I suddenly stepped into the Addams family's backyard.

Edited January 7, 2016 by Cantatus


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