105585-wildstar-dead-nobody-play

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if the OP had provided at least as much information as you did here, then one could assume this was indeed a discussion thread. As it stands the OP made a blanket statement, to which there is no correct response. This is not a discussion thread for the OP, so either the OP is trolling, or the OP may be a young un with much to learn about social mores. If the OP wants to keep playing, if may be a good idea to re-roll to a higher pop server or transfer to one, but w/e


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Have you done FFARR raiding?


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And..../thread


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I think this post and the infographic aren't providing enough information to really discuss the comparisons to Wildstar(or WoW). I'd like a short summary of the differences between difficulty modes and how they'd relate to Wildstar's(and WoWs, if you've raided in WoW). I found the blanket statement of "it's leaps and bounds ahead of WOW in terms of difficulty" a little hard to take objectively, along with normal mode implied as harder than Wildstar/WoW's, etc.


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You want evidence? For every QQ/I quit thread, there are 4-10 pages of response to it before Carbine delete the thread. That's your evidence right there. More people lurk on forum than in game.


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tell me what was so difficult on titan x, ifrit x, levi x, moogle x, t1 - t8? All of them could be solo healed and even solo tanked. I guess that seems to be a challenge for you correct?


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I hate to further derail this post but I want to chime in here quickly :P The only abilities that even had the potential to oneshot whitemages/scholars at titan extreme are mountain buster and landslide (knockback reasons). The plumes don't do that much if you don't catch all 5 of them. And you can survive 1 bomb. Ifrit X has no one shot abilities either. At least I haven't experienced them. His dashes don't one shot. Same goes for his firebreath you don't even have to find a safespot when 90% of the arena gets covered in plumes. The nails don't oneshot (at least without the debuff on you). I'm talking pre-echo here btw and when ilvl90 was max.


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Outside of Illium no one even RPs. The only difference between RP and Normal in most games is that you can get kicked out for being a jerk on RP servers.


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I'm not sure what you expect us to do. Playing the game isn't burying one's head in the sand. I play the game because I enjoy it, and I post constructive criticism on the forums about what I feel needs improvement. That's really all any of us can do. Doom and gloom "The game is dying!!!" threads are just as if not more useless than "burying your head in the sand".

I have and it's pretty uninspired.

Okay, I'm really interested to know which dungeons you think are more challenging than WS. No 4 man requires any significant amount of thought to complete, and Coil and Second Coil are largely composed of extremely simple fights with 2-3 mechanics, with their pinnacle bosses being only marginally more complex.

I feel kind of bad saying this, but... It really isn't hard. :/ I could do it drunk off my ass. You memorize the pattern after a night of attempts. The hardest part of getting it killed is waiting for other people to learn how to compensate for server lag so they don't get knocked off the platform by Landslide (and woe be it to you if it was the tank being a baddy).


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Said the fanboys for Rift. And GW2. And Aion. And SWTOR. And Warhammer.


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Yeah, that means the companies see themselves making money. Otherwise they would ditch it and count it as a lost. If they make money then the game is doing pretty well.


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Wholeheartedly agree... was checking server pops at various times both Saturday and Sunday... only at most three or so servers ever hit medium, typically it was just one... the rest of the time, they were always at low. NA/US servers. "Prime time" is one thing... but weekends (especially during summer) are another. :ph34r:  #JustSaying (Also made sure to log in at various times and run through what should have been populated areas... you know, it's scary when you can run through Thayd at about 5pm PST, Saturday, and only see 4 people... saw one standing outside the AH looking into it (the one over by the housing teleport), two people standing in at the AH (one in front of the PX and the other in front of the Auctioneer), then passed one coming down some stairs on the way to the Grimvault teleport/NPC.  Even logged out and back in a couple times to make sure it wasn't some oddball "phasing" with the new patch/content or anything... nope, never too many more than that.)

Wholeheartedly agree with this as well... (especially about ARR, love that game, it rocks). Anywho, after having played several games out there, from The Secret World to action-oriented MMORPGs, such as Tera, Vindictus, Continent of the Ninth Seal, RaiderZ, etc... where quick reflexes were already more necessary due to a more actiony/arcade interface... Wildstar wasn't all that challenging in standard gameplay... the only thing that made it challenging (which should be said more as "unfair"), is at times when the strange ninja attacks would still hit you when you were nowhere near the monster or a telegraph... or those sneaky one-shot hits when the monster is near dead that would completely wipe out your entire health when you were previously at or very near full health (both issues have been pointed out numerous times on the forums... so yes, they do happen). I attempted to point this out from the start of Wildstar, most just laughed... but I said, the interface was a strange hybrid between action-based and tab-target. Wildstar moves a bit faster paced at times than The Secret World, but with more emphasis on jumping and dodge-rolling... it's a strange hybrid floating between the two... which at times can be kind of uncomfortable and needs to figure out which side of the fence it wants to reside I, I guess. *shrugs* Also...

Quite concur here too... missus and I both cancelled our subs, we're covered by CREDD until winter or so I believe. Just started playing FFARR at the beginning of July, we're both kind of hooked on the game... missus takes lengthy breaks from it at times so as to not burn herself out... after Wildstar and how it kind of drains the gaming-soul out of you, I suppose I can see a need to "take it slow". We only really ever log into Wildstar for maybe 5-10 minutes a day... long enough to open a boom box, tinker with our house plots (if we feel up to it), then log out.

Here, here! Very well said... the communities are like night and day... just ran what was probably my fifth or sixth dungeon in ARR last night... and as always, everybody super friendly, patient, helpful, more than happy to explain boss fights, don't mind if everyone dies and has to start over. Half way through the dungeon, the missus' laptop overheated, I let them know it crashed... after our third boss-fight, I logged off real quick to tweak a couple settings real quick on the laptop... log back into ARR, and the tank and healer (we're both DPS for the time being) were just chilling out, chit-chatting, welcoming me back... let them know the missus was on her way back in... we went killing mobs (I can do pretty good DPS to carry damage), and finished the whole thing out... nobody ever upset, snarky, angry, etc. The atmosphere there is like the atmosphere we've DREAMED for in every other MMO... always thought a community/atmosphere that excellent was impossible or a pipe-dream... leaves you logging out from ARR while still having a smile on your face and enjoyment/happiness in your heart... so many times missus and I would log out of WS and feel "bleh/blah".


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i log on every day all .. mon thru thursday night i get home at 7pm and log out at midnight and theres TONS of players   ( evindra server) .. on weekends? i log on from 6 am saturday morning til midnight or 1am and there was no shortage of anything to do,  group content pve and PvP ?? Finding groups was ridiculously easy from the teen levels alone  to early 20s  its still busstling with people. i even hadto stay to just help with " The Osun The Witch & The Warlord " three times cause as soon as my original group was done, there was a new group waiting to take him down and i helped cause it ws just fun ! so with your statement.. if i just  " log-in "  then yeah to me.. personally.. NO ISSUES with community or population. However, I am not blind.. there are some servers EU especially that seem like they got too spread out or need some attention. but don't get on here.. make a judgement call on just your own limited experiences of your server or community and say the entire game is that way.


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Indeed. There's a big difference between 'Doing well' and 'Barely surviving'.


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What I read was Dominion of Pago are going to Pergo while Exile of Pergo went to Pago (2 exile raiding guilds). Correct me if im wrong.


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i just wanted to quote this guy because it takes up a ridiculous amount of space


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I don't mind the ghost towns.... Long as I can find 4 other people to do dungeons with from time to time. :) And at the same time have an ALT... Yes I said it.. An ALT on the higher pop servers for the heavy stuff :p


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When you have to grind Malgrave 100 times just for a chance for a epic drop in an item you want, that's ridiculous. I gold Malgrave 6-7 times yesterday. No one got a roll on an epic. That's 7 hours, no reward. That's not sane.


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Novocite Hybrid Core costs 1 50 plat on the market. That's the core you want to get comparable to the capacity on stats an epic items. Even that is not quite there. Also crafting is horrible for tanks. Yes, crafted gear you can finetune but even crafted gears has limitations. Carbine obviously cares. They in the business of making money, otherwise it's pointless for them to operate this game in the first place.


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The "time is money" seems to fly over your head. I play a lot, average 12-15 hours a day. 1 Plat is meaningless for me. For someone that has obligations like work or school and can only play 3-4 hours a day, 1 plat certainly is a big deal to them. You obviously can't see beyond yourself.


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If they get in a housing circle, they only have to log on for 5 minutes to get 1p. Your turn,


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They don't include subscription #'s in their quarterly though, do they? Guess I'll have to just wait and see...


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