123449-so-whats-next

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Will you please stop with that? It's getting really old, and it's not funny anymore.


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as much as i LOVE wildstar. there is no way they can go big as a sub game anymore considering their current setup and release speed and in game population. thinking that no business model switch is being considered at the moment is being foolish.


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I would love to see your source on that.

We get it, Warhound's dead. You know what's even more dead? That horse you're beating.


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that is ridiculous, drop 4 added content sure, but not nearly the size and amount of Blizzards  WoW expansions. If you must hate on WoW at least stick to facts.


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Free Trial is out. No freaking excuse other than people being sheep and not trying things for themselves, just going off what their friends or some celebrity or some newspaper says. Tell your friends to think for themselves.


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Such a tease...


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Tease!! You could at least post a pic of like...working patch notes or something. I want to see another pile of paper! :P


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PvP is in bad shape- I agree. But trying to save PvP by gutting the PvE players who are sold on this game won't save it. It'll just turn it into a different game and they'll lose many of the people they've done a lot of work to make happy. And even PvP is getting better from what I can tell. Much like drop 3 set the stage for drop 4 where PvE really came into its own, we can hope that Carbine is making progress on the PvP front.


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Hypocrisy works in both way. To say, that things are improving and its all going to be better and all good on drop 5, is simply sugar coating that current state of things. It's better to put it out there what you are currently feeling on the forums, than a bunch of safe-guard wishy washy words.


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That's what we all want. MORE PLAYERS PLX CARBINO. Ultimately, it's the players that makes up their mind, carbine can't just bribe or mind control people to just like the game. It is a theme park MMO and a new IP. This can only appeal to such a handful of players. It doesn't help much that the forums is riddle with population complaints. And I would fully support F2P cash shop just to see this game THRIVE.


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Transitions are hard. Changes takes time to get use to, if we cross that bridge. If you have any interesting ideas outside of F2P option, please we are all open to suggestions.


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Make the gameplay better, because good games will draw a crowd regardless of how they make money. :P I believe Quality is always more important than how a game is monetized. Wildstar has that in some places, and is developing it in others. If the game is good enough it will swim— if it's a turd it will sink.


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It might be better for the game. It wouldn't be better *for me*. More power to them if they can compete in the F2P market and make more money with WS. But they'll be doing it without me. So if you manage to convince me that F2P is inevitable, all you'll be accomplishing is convincing me to unsub and quit the game.


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This is what I would agree with. We can't all have our cake so I'm OK with leaving if I have to, there are plenty of games I can enjoy. But I don't see anything good coming from people who straight-up insist "X will happen". Admittedly though, this topic with WS is starting to get silly. This game's sub system is already more complicated than most, which means even if they did go F2P/B2P, it would be a unique hybrid that probably none of us could predict. So why bother arguing about it using assumptions drawn from other games, each of which has its own unique draw/title/history/resources/plan? Sometimes I wish topics like this were reduced to polls instead of threads. I started my own F2P thread awhile back (it was actually anti-F2P) and that was just as useless as the threads I've seen since. A poll would at least show us a simpler breakdown of the forum community's preferences.


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The problem here is more your irrational prejudice against f2p games as opposed to an actual problem with the model itself. I've played plenty of games that were p2p and then went f2p, the only difference each time is that they had a cash shop and a ton more players. I'm not going to lie here, just about everyone would prefer this game to stay as p2p but it just isn't going to happen. (unless they want it to shut down) There has not been a themepark mmo in history that has gone from loads of players, to none and back to loads again without changing the paymodel (cept maybe ARR, but thats a different matter entirely)


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lets imagine that the f2p transition is not ready yet (cash shop not "filled" with goodies and/or not totally decided on the exact model since it could be hybrid) they'd rather just create the system and use it for a free trial at the moment and hope to get some box sale/subs in the process. some money is better than no money. i am simply saying that the system and web page that they currently implemented is not a move away from f2p as it could be used for f2p also.


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There's not just that. Right now, Wildstar's direct competition is WoW, EVE, and FFXIV:ARR. If they go F2P, a good chunk of their competition is going to be games that NCSoft already owns, GW2 being the most notable. A player that leaves any of their games and starts playing Wildstar means absolutely nothing to NCSoft. There are some VERY good economic reasons why Wildstar wouldn't be switched to that model.

They already have dropped the box fee. It's now 20 dollars with a free month. Essentially, that means that initial payment costs 5 dollars. The box fee has already been essentially eliminated, a la EVE.


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I'll just leave this here for people to re-read.


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Lots of new player threads on the forums, my guild boasts probably 60-70% brand new players (which means they can't be on free trial). Drop 4 got a huge positive reception from the community, Drop 5's current feedback so far has been likewise good. Player counts are on the rise as Entity is probablly easly twice to three times more full than they were in December. The 10-day Free Trial has been a huge success so far. I mean, let's be a little less eager to slap Wildstar's neck on the guillotine stock right during its recovery. If the game was going to die from sheer population crash, that would have happened three months ago.


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yea but isn't that a population shift rather than loss? I'm sure some are quitting for good but there must be a bunch more server transferring. While that sucks for players on the PVP realms, it doesn't correlate well to Carbine losing money/the game going under.


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I'd agree to a degree, but not entirely as I see the hardcore message effected everyone regardless of age. I can only speak for my own experience obviously which is only a small sampling at best, but in most cases the hardcore thing dittered quite a few people from even attempting to try the game. This is not to say there are not people who are deterred by a subscription fee or a combination of the two aspects, but I feel that one did more harm than the other. When I would ask people why they stopped playing or did not try Wildstar(people ranging from 15 to 56) it was that they felt the game was for hardcore only. What it took for some of these players was the 7day trials and or me communicating and clarifying confusing aspects that made things appear hardcore. In addition presenting them with content they were not aware of or understood(like shiphands) during their time researching and or playing. I feel communication to the palyerbase and internally hurt the most more than anything. Things have felt better as time went on and communication seems more clear with a bit less misguided expectations which I'm happy about personally. (Also trying to get this thread back on track too by stepping more into the realm of communication)


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I'm not getting it, adventures are just bad content at this point... you can go straight into dungeons if you actually get the right gear from the AH or just get the pvp gear, in fact, you'd basically just get pvp gear now. I'd be worried if they were still a hot thing to queue for sadly, I kinda just wish they'd get rid of them honestly. Even better, after killing Ohmna 1-2x a week, a lot of guilds have a lot of keys so most alts/new players that are promising don't even have to do the attunement.


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