144525-feedback-known-issues-game-update-21-oct-2015

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{| style="width: 100%;" Hey All - All realms are now back online and update notes are posted. We'd appreciate all your feedback on this update to be left in this thread, Known Issues are posted below. Thanks! -Team WildStar

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========== GeneralThere are no loot notifications for items received from an Instance Lockbox.ContentPublic EventSome public events will always award Gold MedalsWorld BossesThere's currently an issue where players who contribute significantly at the beginning of boss encounter but not towards the end do not receive loot bagPathsExplorerThe Levian Bay explorer path mission "Cartography: Levian Bay" does not display on the objective tracker until the player reaches "The Elder Vault" and then does not display the correct percentage completeEconomyItemsRune SetsWe are investingating an issue in which sometimes the Rune Specials fail to trigger properly. RunesRune SpecialsThe Technician Rune 4-piece bonus will sometimes not adjust the resummon time of bots. World LootDoomsting will drop an item that shows up in the logs as a Malfunctioning Item. If you go to your mailbox, it has been converted into a usable item.

TradeskillsOld crafting materials still exist in game and they are unused. Technologist Crafting Materials are missing from PvP Vendors and Loot Bags

User InterfaceAddonsChallenge TrackerThe Challenge Log does not open to the current zone when opened. ChatSometimes you're not returned to chat channels if the client crashes. Content FinderNew Characters can get in a state where they always fail role checks for Dungeons and Adventures. (Note: this was in 1.4.0's known issues) HousingWhen you attempt to place special decor beyond the limit of 50 pieces, placement visuals can persist and the UI can behave strangely. PathTrackerCreatures are not listed in the details for Scientist Survey missions.


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The only report I've seen of 0 fragments mentioned getting a major set focus instead, so its not really nothing. That aside, we really could use clarification on these drop rates.


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{| style="width: 100%;" LAS Bug - Can't swap skills anymore. Picks up the skill on your mouse, but refuses to drop it. Guild Invite Bug - Can't invite from guild, mouse focus does not go to the invite list, stays underneath on the guild list

If your talking about the Mountain rune, it's hardly a 'tonne' of resistance. 1% HP to Armor is still better than any base armor rune. The other options are:Shrug it Off - Crits gain glance, glance gain crit mit. Nimble - Glance gains deflect, deflects gain glance Aegis - Absorb destroyed gains 800 armor Nerves of Steel - Glances gain armor, 124 armor which stacks 5 times I can't tell what the actual armor gain is for Aegis and Nerves of Steel, as the tooltips are broken. The runes appear to still give the correct amounts, based on my DPS runes. Even if you were stacking HP, you'd only get 200-300 extra armor, which is not build defining. They rebalanced it to be inline with the rest of the runes, because it was ridiculously over-budgeted.

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Are you serious right now ? Continue to up this class, she's soooooo bad in PvP ... Each drop this class is increased ! This : https://forums.wildstar-online.com/forums/index.php?/topic/144170-stalkers-are-currently-the-bane-of-pvp-and-need-to-be-nerfed/ And this : https://forums.wildstar-online.com/forums/index.php?/topic/144083-stalker-neutralize-spam-absurdly-op/ And this again (video) : http://www.twitch.tv/mrshackelberry/v/20928508 More buff please, this is not enough ! :angry:


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I think you missed the Wildstar: Reloaded patch notes.

Impale Reduced normal damage to 30.04*lvl + 69% AP + 3.8% AP*tier, down from 33.3*lvl + 76.5% AP + 3.8% AP*tier Reduced stealth/behind damage to 33.044*lvl + 75.9% AP + 4.2% AP*tier, down from 39.7*lvl + 84.5% AP + 4.1% AP*tier T4: Reduced armor pierce to 25%, down from 50%. This bonus no longer requires stealth/behind. And both of your links go to Neutralize based PVP builds, not Impale.

Edited October 22, 2015 by Chaith


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