128961-level-raise

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People like to feel like they are becoming more powerful. Gear is one way, but so is leveling. Why do you think the original Everquest has stayed alive this long? They keep raising the level cap, giving you more skills, giving you more alternate advancement points, and they keep adding other content to make it so you can solo when you can't find a group. Some people don't like the leveling because it's "grindy". I'm like, uh running those dungeons over and over to get better gear is grindy as heck, so I don't get the whole grindy argument.

Edited August 2, 2015 by Ralgur


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