114676-on-f2p-the-possibility-of-page-2

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That is correct. One is able to F2P all Rift's contents without being a patron. A patron status offer daily cash shop potions, summon vendor NPCs, and cash shop discounts. Bascially a patron is more like a discounted cash shop package to make progression easier.


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In the past, duplicate threads have been locked and a redirect posted to the more appropriate thread for continuing the discussion. I am wondering why the first P2P/F2P discussion thread was deleted instead of just locked with a redirect if this was an issue of duplicate threading. Could we maybe have an explanation for the extreme measure? I know that my first reaction on finding that thread gone was "Yup, that's it, F2P confirmed and they don't want the sub-or-die folks jumping ship a few months early and depressing revenues even more," because it seemed like the obvious conclusion to draw. Particularly since I had just logged on to the game  before looking at the forum boards and there was a message on the character choice screen saying "Have you visited our official forums??" ...Why yes. Yes I have....and they are deleting active discussion threads without explanation. (Just logged in right now and it's still there in fact!) It's your board and you can do what you want (obviously) but I think deleting an active discussion thread completely is a really bad move in terms of customer relations. Everyone on this board currently has an active NCSoft account, after all. My second reaction was that I was sufficiently pissed off by the high-handedness of the move that I considered dropping my sub completely and not even waiting out the Big Patch. Lock-and-redirect would have been sufficient and you would have completely avoided the "speculation and rumor mongering" problem.


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I think a better model is "dining a la carte" versus "dining prix fixe". "A la carte" ("From the menu")  is the way the vast majority of people eat out -- go to a restaurant, see what's on the menu, order what you want, pay the listed price. "Prix fixe" ("fixed price") is when you go to a restaurant, pay a rather pricey sum for a meal, and then get served the whole meal from appetizer to dessert based on what the chef thinks goes together well. If you don't like the salad or the wine he chose, that's too bad -- that's all you're getting. So you have to trust the chef to really be able to design a meal where you'll enjoy all of it, or you have to be willing to put up with the fact that while you might enjoy the entree, you really didn't care for that experimental frozen cactus juice dessert he came up with, and you weren't allowed to just order a slice of cake instead. Prix fixe dining is still available in many urban centers, but it's not what most consumers want, which is to choose from a menu and pay only for what sounds good to them. They don't want to just hand over a wad of money to the chef for the chef to do as he pleases, and then hope that the result is tasty and worth what they paid. So prix fixe dining is for a limited group of eaters only, and they pay well for their dinners. They are the "hardcore" restaurant-goers, in other words. So games with subs are Prix Fixe. Pay one price, get what the devs decide to serve you, and hope they've cooked up something tasty. Non-sub games are A La Carte -- devs provide stuff in the game they hope you'll like, and you pick and choose.


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TOR's content pipeline in early 2013 was awesome (at least PvE wise). Late 2013 and all of 2014 so far they lost the plot. They made several design errors with GSF leaving it with limited appeal and GSH is also getting a big WTF? from housing fans. Pretty much all of their major content releases for the last 12 months has effectively backfired.

There's nothing nefarious there if you look at what's added. It is mostly art assets with little of it being original and mostly either reskins or modifications of retired tier armor. At most you need 1-2 seasoned artists and a handful of interns to produce that stuff.


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Plz do a little reseach before proving your point. Tera did offer sub scrolls (CREDD) which one can buy with real money and sells in AH for gold. How I know? because I was playing Tera back when it was P2P.


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F2P models usually implement a way for players to trade cash shop items or credits to F2Pers for gold. So getting directly compensated for paying for someone else isnt a problem. Having more people to play with and the posibility of meeting new friends wont benefit you at all? Lowering que time if you PvP or making it easier to LFG for PvE isnt benefitual?


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