117483-open-letter-to-carbine-just-for-a-bit-of-honestyclarification

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Incorrect regarding SWtoR on both accounts. Don't know about Rift.


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Housing that is about 1/100th as flexible as Wildstar's was at launch, and 10 times the money sink. 10 levels, 5 aren't out yet, and the other 5 can be played through in a day, and have no individual Class stories. A space combat system that is PvP only, and has killed any development or improvements to the original space combat system they had. Let's be real, the stuff added to SWTOR since it went F2P is adequate only if you stay out of the game for 12 months at a time and come back for two months to play everything you missed, then unsub again.


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As the owner of AskAJedi.com, I can tell you with absolute certainty that enthusiasm is absolutely *nothing* like it was at launch :) Edit: I let Apple take too much control of my typing.


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I never said that it was. Obviously, if enthusiasm hadn't waned, it wouldn't have gone F2P to begin with. My point is that switching to a hybrid sub/F2P model hasn't killed the enthusiasm for the game. It's doing much better now than it was before the payment model change. As far as my guild goes, though, the enthusiasm hasn't waned at all since launch - and I'm sure that they're not the only ones that feel that way.

I actually agree with Lemurian more often than not. This is just one of the times I don't. :D


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Someone clearly doesn't get the point of joke putting that quote in my sig is.


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From the getgo they said it's not likely and haven't wavered since on the business model, but if you really want them to reaffirm their stance then the only you you'll get it is by backing them into a corner and force an answer. By pretty much copy/pasting this post into a unsub reasons description box or submit a ticket saying why. As for credd, at 50 it's easy to afford, just buy it if you're worried about P2P vs F2P vs B2P then why do you care about platinum?


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Probably has something to do with success in raiding in SWTOR being equivalent to just showing up.


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I'm sure there's a lot of that around, but not me. I'm a crazy hardcore Star Wars nerd (and was even more so when SWTOR launched), but it was so completely un-Star Wars to me that I couldn't forgive the awful multiplayer content any longer and quit. It literally had none of the content I wanted to see in an Old Republic Era Star Wars game. All it did was rehash stuff that has been played out in every Star Wars game already, or made up garbage that didn't make any sense instead of making content inspired by things we already heard about but could never experience because of the timeline.


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Tera, Rift and Aion....all MMOs that aren't terribly popular in the west. Revenue isn't an indicator of a game's community health, just that the game makes money. SWTOR couldn't keep subs because *it was a bad game*, despite your opinion on it. It wasn't called TORtanic for no reason.


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Not to mention most of the "players" Sony claimed were playing SWG in later years were Station Pass holders who had access to a whole raft of dead or dying games that Sony kept around because they had the licenses and hardware as sunk costs, and the more it looked like they gave you for the pass, the more people they could sucker into paying for it. SWG did pull some numbers in the latter half of its run, but for the most part they were players who never knew about the original game or the changes. It was an entirely different type of player. They had a game built for people who wanted to live in a Star Wars world, and they killed it to make a game that was as much like other MMOs as they could make it.


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Operational cost per user is pennies if that. Kinda like soda from McDonalds, virtually pure profit.


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