148945-so-no-new-content-in-5-months

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Like the SoO -> WoD drought that was super great. People seem to forget that that's a thing. Actually, WoW currently has had no new raid content in 6 months, and is scheduled to not have anything new until Legion, which will be 8 months from now. That's nearly the same amount of time that WildStar has been live, just in one raid tier in that game that was completed within weeks. We all need to lay off Carbine a bit and give them the time they need to do the next raid tier right so it doesn't release with the same bugginess that DS had at launch, but also releases with the same level of awesomeness that is DS.


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obviuosly they are working on something but the change of the priorities towards the cash shop/casual experience is clear and the speed they are bringing new content out is way slower than before. maybe they have tons of content ready to be tested but dont have the ok to release it or the publisher wants them to develop something different so they dont finish their projects (redmoon for example) to do something else that gives $$$$.


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So LFR? Thats my guess


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what else could the exiting news for raiders be? no new content so find ways to re-use old content. alltho... its raid content created for casuals, not for raiders.


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While it is true WoW has had a couple content droughts, their longest is still only half of the length Wildstar is experiencing, and even then it was after years of steady, reliable content updates. Not only that, they had a full team working on the new upcoming content during those droughts. To compare them is completely disingenuous, if not outright misleading.


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WoW losing 50% of its player base means little when WoD release is taken as the point of reference. That was just an unusually strong bump upwards related to the addon release - apart from that, the numbers just follow the usual decline ever since Cataclysm, which is little surprise. The game is simply old and in an MMO market that appears to be in general decline, what else is there to expect?

Hasn't WoW gone full casual ever since WotLK?


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Uhh, actually, since 6.2, it has been 7 months with NOTHING, when 6.0 came out, it took 6 months to get new content (6.2) right after 14 months of nothing, they launched an expansion, and then did nothing with it for months. When Wildstar launched we had 4 adventures, 2 raids, 4 dungeons, and areas to explore, JUST like when WoD launched, and since then up until f2p they have been launching content monthly for two months, and quarterly for the rest, we got new content, where as WoW did not (and that zone thing is bullshit, Defile is roughly the same size of Tanaan...

Edited January 17, 2016 by GorenKillChua


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It's like you're me, but you're not me! :D Yes.


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Raiders can't be casuals woot??


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End of MoP was actually 14 montsh of SoO. And in WoD it also will be over a year of HFC before legion comes out. So stop your lies please. WS not older then one average WoW expansion and it has a lot more content than every single WoW exp ever had. WoW might have more content if you put all exps together but that also is over 10 years of game being alive nad several years of pre development.

Edited January 19, 2016 by Jayvi


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I get the impression that these events -as awesome as they are- is rather some carrier content to funnel players towards using the cash shop and is likely part of the bigger plan of the F2P transition. If so, i guess we will see hoverboard races and the such quite frequently from now on. While the development of this "fluff for 5 days"-content could take rather precious time from developing real content.


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My guild raids 3 hrs once a week, and we did both DS and GA a few months back :/ Spending 3 hrs a week for raiding is very casual


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Please don't be another solo instance, please don't be another solo instance, please don't be another solo instance, please don't be another solo instance, please don't be another solo instance.... Seriously if this thing turns out to be another solo instance, people are gonna lose their sh*t.


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