125851-the-game-has-resurected-with-drop-5

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Yeah. I think PVE is in a good place now, but Carbine needs to focus on PVP, and figure out a way to make the PVP megaservers viable without adversely affecting the populations of the PVE megaservers. I imagine a lot of PVPers on Entity would rather be on Warhound if it had a decent population, but if they moved off Entity, it would be robbing Peter to pay Paul, so Carbine would really need a plan to increase populations on both the PVP and PVP megaservers. It boggles my mind to read this. I mean, your stance is that "B2P + cash shop" would mean that Carbine would focus on cosmetic items and pets in the cash shop rather than content, and that P2P meant they'd have to focus on content to keep people subscribed - and you're saying that it was cosmetic items and pets, rather than content, that got people you know to resubscribe. :unsure:


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This is the essential element of the Contract system, I think. It's grindy as hell, but for PvEers in small guilds and/or not interested in raiding, those contracts are a way to continue to improve once you've hit iLevel 61. Although it remains to be seen how much of an improvement this really represents over those RNG bags from far-trader Kigo.


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Why are you still here? Every post i see from you is complaining. Contracts add solo content for non raiding players, they can now get raid items. And for raiding players like me i see old content again. Two days ago i got the contract Adventure, so for the first time in like 6 months i run a adventure ( not the new one)


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