133534-not-a-good-first-impressionnot-at-all

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It's really an apples and oranges comparison since WoW has never gone F2P,if that day comes it will be an interesting comparison to make however. That said we all know they are horrid about prepping for Xpack launch days.


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These two replies should be stickied in General Discussion for the first month of F2P release on General Discussion.

WoW's launch was considerably more rocky, annoying, and painful than WS' current F2P "launch" (for all intents and purposes, this probably should have been when WildStar should have been released)

Edited September 29, 2015 by Madda


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Mhm back in the good old days when WoW just started there were the same issues on launch days, for main game and addons. At all nothing special these days. It still is annoying but it's allways the same, no matter what game you play. So just wait 2-3 Days and then try again. Your idea isn't bad at all but it's also not easy for a "new" or "remodeled" game to compete with WoW. The content in WoW today was build up over several years - it's very hard to compete as a "new one" ^^ Hopefully they fix it soon, this Game can't afford a bad "restart".

Edited September 29, 2015 by Sir Barett


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you want to say you are a gaming site i take it but really.. You should know by any mmo on launch day this is EVERY MMORPG...... so relax if you don't like it then mmo's are not your cup of tea on release week....


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Part of that wasn't Blizzard's fault. Some of that was due to several DDOS attacks.


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Wildstar isn't a new game. The load however is. The "It's a launch day" is a valid defense because, well, it kinda is. It's technically a relaunch, but still, the number of people playing is comparable to the number of people playing at the launch of a game. And that is just a very poor analogy to the point where it's a logical fallacy. The server has never encountered this much load. It was working fine when maybe say half the current population was playing, but with the population size now...yea all the problems that are cropping up are to be expected.


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But it is a type of "launch" day. It's "everyone can come without paying" day, which no doubt is an amount big enough that it's very difficult to estimate how many will show up. 100?  1000?  10,000?  How do you estimate infrastructure and load without spending far more then you need on equipment? It's not an easy balance. If BMW gave away all of their cars for free, you'd be standing in a gigantic line trying to get in. You'd be standing there, complaining about how long it's taken you to get your free car. Just like you are here. Your metaphor does not apply. The game is not simply "broken". It's completely overwhelmed with traffic. For someone who runs a gaming youtube channel, I feel like these should be really obvious to you.


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