121630-is-renown-farming-an-exploit

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Not the follow command, the fact you are not there and are "automating" a game mechanic. If you are sitting there and watching and responding to chat etc then it's not automating a game mechanic. That's pretty black and white. What's not black and white is if gathering up 40 people and farming stuff to get massive renown gains is intended or not and that is for Carbine to clarify as Olivar said and I agree with him it would be considered an exploit in my view because I don't think CRB envisaged people doing this for massive gains. Otherwise you'd get massive renown from GA/DS etc etc as negoleg has also pointed out.


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People in charge of the renown train can get rid of the AFK'ers, or they don't mind them as there's gonna be plenty of people doing the killing, and only so many can kill at one time. They've accepted that there's going to be people that won't/can't contribute, and they're able to deal with them as they see fit. People in a BG can't.


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Made me lol :D


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The reknown train though, has to run a large route "because" of the respawn rate. So they're not even speeding things up.


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I haven't but mainly because I have 150+ modules from arena, I don't consider low level dungeons all that amazing for modules though. 200k Renown on the other hand, in only an hour or so is pretty much obviously not intended when harder content gives you far less reward-wise. It's almost like people want there to be no reason to run dungeons/adventures/shiphands.


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I maxed out my abilities and amps purely through EG. All the rest is just gravy.


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Yeah that's pretty messed up...


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No, World PvP sucks in this game. Like--- it's so broken and unnecessary that I won't even be bothered to flag up. There is no risk, no reward. When you kill someone, they respawn unflagged for a short time, etc. Maybe after PvP is overhauled in general, can we even consider this game to have meaningful world pvp.


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