110497-morning-coffee-2508-cupcakeing-monday-after-vacation-edition

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I look back and find a good name from the past. All six of my characters are named after poets. If you're going with a space cowboy vibe, pick a name from notable names from 1800s America. Wikipedia has a list of famous gunfighters of the old west here. Edit:  Of the list, my recommended names you can pick one or bits of.... Crawford "Cherokee Bill" Goldsby John Henry "Doc" Holiday James "Wild Bill" Hickock Joseph Alfred "Jack" Slade John "Pink" Higgins


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Spiderfrogman, spiderfrogman does the things a spiderfrog can....? So... I really hate my kid's school. They are annoying. Didn't have him assigned to a teacher yet. Because I had to sign a paper saying all of our info was correct. I asked her when they sent us the info about coming in to do that. She said it was in with their final report card (which is BS by the way, there was nothing in there.) In the other county nearby, parents receive a whole packet for registration and a school supply list mid-July. And they can even do some super high-tech things like fax the form back to the school if they work. (What is this demon technology? My school district has never heard such things. You can't even mail things to them yet....) So in the thing I sign I see there is a check box to allow my kid to use the internet programs at school. I actually laughed out loud. Like my school even knows what the internet is. Hahahahaha. They probably think it's a bunch of elves that run messages back and forth really fast. Anyway, it's still early, so I think I'll Wildstar for a bit before my doctor appointment. :D


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The Entity is everywhere....


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For the log of... Why did I scroll up?


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Do you have any patterns or names you usually use? I've noticed that some of the Exile humans have very human-sounding names still (and even in FireFly, they had names like Mal,"Wash", and Jayne). Are you going with a name, a nickname, a FirstnameLastname? Found a guide here as well: http://wildstarreport.com/2014/03/26/character-naming-guide-exiles/ My names typically start with a T and are variations on Tenebrae and Tepetkhet. I've a few other variants, but that's the base. -T.


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We were clearly brainstorming new Strain creatures. Keep up with the class! :D Nothing off topic here. B)


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I PRESENT PEOPLE OBLIVIOUS TO CLEARLY FLAWED FASHION CHOICES. TREMBLE IN FEAR WORMS!!!!!!


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The clouds methought would open and show riches Ready to drop upon me, that when I waked

I cried to dream again. :) Boxcar


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That throne looks sweet. Very...err...Drakken...for a lack of better words. Next weekly patch is going to be released either Wednesday or Thursday. More waiting for fixes for bugged quests is sad. If it is deployed on the 28th, the bugged quests will have been out-of-order for THREE weeks. Absurd.


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any plans to embellish it, or put it "inside"? Make it a room, rather than a field hospital? or maybe it won't let you place decor there, since it's a challenge fabkit...


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Yes.... well... Holy Hand Grenade Hospital is actually a hospital of horrors.... As in many patients enter, not so many leave. I also have quite an extensive graveyard... (which I plan on hiding a little better once I start making more money.) :P It's actually not really a hospital and is just disguised as one. It's a research facility, and it's actually more of psychiatric research for things like psychological warfare and better torture techniques, things like that. Dott may seem super cute and happy, but she's actually very crazy. Even crazier than her sibling, Reezza. Depending on how the patients expire, she donates a lot of corpses to Kaboom Laboratories to be dissected in the quest for building better robots.


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Nothing wrong with that, I have cameras up where I live too, never know when Chua will show up with things to.. go BOOM.

In other news, Chua was served for dinner. Chua got last laugh.

That song is my ringtone. Everyone hates me. Too bad, can't hear over how AWESOME it is. Imagine a Chua having to hear it over and over. Think it'd brainwash one?


 * big sigh*

Got you back! Feel free to alternate PoVs, I'm cool with it!


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Whatever screenshot was earlier in the thread. Realistic, grim, dark and gritty-feeling ... that's what TESO is. That's what all the ES games were, and it's why I never spent more than two minutes trying to play one. Not trying to start any kind of discussion on this. Just telling you MY opinion and MY taste in game animation. No need to question it, because it's my opinion. My taste. My sensibilities. Thank you. Have a nice day.


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Gameception


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I guess I should make a video about it.




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While I disagree that some games are fit for some grimdark setting, I agree grimdark can hurt other games, characters, stories when used too much. And unfortunately, since grimdark seems to allow nice sales (at first, anyway), editors, developpers, writers, artists decided to cover everything with more grimdark. That's one of the reasons I loved Dead Space 1, 2 and Extraction but hated Dead Space 3 and Awakened (especially the latter which I spit at for saying "Oh hey, DS fans! Remember all these years of gaming and reading with various protagonists who got screwed up but still managed to give a bit hope? Well, screw that! Everything was for naught, angsty, awesome, thanks for the money!"), or that I hated "Superior" Spiderman ("Oh, hey, you know the nicest and funniest Marvel superhero who had lots of personal problems but still stayed cool and sticked to his standards and moral code? Eff him, let's kill him off and put a darker and edgier anti-hero who kills in the costume! Money!"), or that I even despises a lot of parts of the New 52 ("Superman is too good, kind, helpful and too much a paragon of what mankind should be! Let's make him a bit of a jerk and edgier! Surely we don't have enough of dark and edgy anti-heroes in our roster! Oh and turn Lobo into an albino Edwards from Twilight, surely that'll be awesome!"). Hey, geniuses, it's OK to have some dark or even pretty dark moments in your stories, but if you pump too much darkness and angst into them and even creep some into your lighter stories, all you're gonna do is making your audience not care anymore. What is the point of reading, playing something if we know that no matter our efforts, it'll be for nothing? That's also why if Drusera is revealed to have been the bad guy all along, I'm gonna be really ticked off. It's already rare to have gods who aren't complete jerks who toy with mortals and then mock (or sometimes, even blame) them, so let's spare the uncommon good ones, please.


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See, that's the problem. Sandboxes, I've found, tend to be a misnomer. EVE says you can do whatever you want, that it's totally player driven. However, that's not necessarily true. The game (in fact all games) simply by design promote a certain kind of gameplay. EVE's biggest failing (IMO) wasn't its focus, but the tools coupled with their focus. Their game is focused almost entirely around inescapable PVP, yet the UI is terrible for PVP. Nothing shows this quite as much as when you do hit what it's good at. PVP relies so much on ambush in that game and pre-gearing for certain encounters, so when you drop into areas where you're in mass PVE and you have no idea what you're about to hit, the game suddenly shines. The Sansha Incursion thing was so great for their setup. I was literally just flying around after a while trying to catch incursions because they were so damn fun once people got organized. Lucky for me, people stopped ambushing me for PVP when the zones went red, so I got to fly a PVE loadout into a major engagement for once. A bit like Wildstar's combat ruined WoW for me, though, Sansha Incursions just ruined the rest of EVE. Until then, PVP was something I dealt with by flying stealth or cheap PVP builds in big groups. Suddenly, I got to play the game in a mass PVE formation without having to deal with PVP. It was amazing. And then, everything else felt like a waste. Having to constantly click a scanning window sitting over my HUD for nothing except looking for ANYONE that wasn't on my corp friends list (everyone else is your enemy and wants to disrupt your work, take your stuff, and pod you) felt like 10 times more of a PITA after getting to run a long-range strategy in essentially a PUG fleet doing a major PVE event. CCP's doing okay. I guess they don't need my advice, but aside from sandbox and themepark arguments, they REALLY missed a huge opportunity with their extremely information-rich system by essentially forcing it into a rapid-response PVP role. If they had, you guys may never have met me. But that's how the game is. Sandbox or not, it's meant to be played a certain way with certain people. Since it's essentially FFA, all the "endgame" stuff is out in nullsec, and you need that backup if you aren't going to be playing hide and seek with the people you'd be wanting to make friends with in other games, a certain kind of play evolves. It's not intentional, it's just the way the game ends up played. As my RP experience there tends to inform, it's also a mindset that gets imprinted on the game. So is it really more free than a game like Wildstar? Both tell you the way you should play, both alone and in groups, gives you skills to work, give you markets, it's all there. I think that's why sandboxes never became the default for MMORPGs despite them sometimes being a bit sniffy as they look at themepark games; in the end they don't necessarily have more variety.


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