126654-poor-itemization-on-tier-3-contract-reward-weapons

Content
{| style="width: 100%;"

There was a simple solution if that was their plan all along: don't make the rewards item level 65. Bam, done. Weaker than group content items, no pretense. Instead, the weapons have abysmal stat budgets and rune slots for their item level. Carbine has to be aware that people have been going straight for the 3600 Prestige weapons the moment the rating requirement was removed from them. They're easily the best pre-raid weapons barring some of the drops from vet SSM or Protogames. The ONLY people who would find the contract weapons useful are fresh 50's who haven't bothered to craft or buy a crafted weapon, or those who don't want to play literally 3-5 practice battlegrounds to get the PvP weapon.


 * }
 * }

{| style="width: 100%;"

I'm not surprised to see poor revenues and abysmal player retention on a game that treats the largest subset of its playerbase like garbage. This is not the first MMO to have done this, and it too makes perfect sense.


 * }
 * }

{| style="width: 100%;"


 * }
 * }