121262-a-message-to-carbine-and-its-gamers

Content
{| style="width: 100%;"

Not that I'm aware of. The only "doubled" content is the stuff that you encounter while leveling. All the stuff you hit pre-50 has a post-50 veteran version for the most part. I haven't heard much to suggest GA is a monstrous step above the veteran dungeons in difficulty. Player feedback seems more focused on an argument about the need and nature of attunement that precedes it.


 * }
 * }

{| style="width: 100%;"

have you done raids yet? probally not DS the change from 40 to 20 man is insane and increases the difficulty for some fights however giving the raid a 10 man version would be a total joke. lets go over system daemons 2 bosses cant be cleaved need to be interrupted every 14 seconds = 2 tanks 2 healers 2 interrupters...now the 2 rooms downstairs 2 for each...you understand this logic? one of the mechanics of this fight would be a total joke and not worth the effort! and also system daemons casts something called purge that spreads if you hit someone with it in 40 man this can get insane and is a reason to wipe in 20 man this is still a tough mechanic...in 10 man..wait you can spread purge :D? gloomclaw is the same aswell as maelstrom. the elemental pairs would be a total joke and also not even close to be a boss fight. avatus is simply impossible with 10 man. GA has some fights that would also be a joke like kuralak or prototypes...not even thinking about ohmna or convergence clear no to 10 man lfr and flex raiding!


 * }
 * }