142753-wildstar-not-pay-to-win

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ok i understand this but....how is it a fair deal for someone to be able to pay to get there first......i don't know i just think this is a really bad way to do this there are plenty of other way to make money with a f2p title this just seems like a good way to push people out of ur game and i guess if there just in it for the quick money to get people in the game thats fine but i would gather they wont people in it for the long hall and i really do think when people start running in to this and they cant upgrade there gear with out paying something extra i think there gonna start turning from this game there is just to many option out there and i think that would be sad cause this is a good game its fun......and fyi this problem is gonna hit the f2p and p2p the same

Edited October 12, 2015 by iceypenguin


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Your concerns are addressed in this sticky (3rd point for this thread concern): https://forums.wildstar-online.com/forums/index.php?/topic/140151-f2p-update-economy-and-tradeskills-100915/&do=findComment&comment=1418227 Edit: i see sly beat me to it. :D

Edited October 12, 2015 by Byonaa


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While I will partially agree on the fact that CREDD is such a system, even if it did allow them an avenue to get that cash I doubt it would make much of a difference in terms of the player. Besides since most of us are vain that money would likely be spent on dyes and costume items, probably mounts as well. So while they CAN buy the gear, rarely do they do so. Referring to situation before f2p (and I guess after it) is that a couple pieces of gear does not make the player.

The irony. At least run that through Word or something, christ. With that out of the way, I see no one blurring the definition of pay to win, just that people have varying definitions of it.

I'm not going to argue that CREDD is an exchange of currencies, as that's apparent. The major flaw I find in this argument is that with credd we assume that it follows a set pattern of credd > plat > gear/runes when this is not always true, and like I said earlier gear doesn't always make the player. As far as the cosmic reward thing, just buy roughly $10-20 (if it's even that much) of stuff off of the shop once (key word here) and there's your points and the arena team creation. It's literally one of the first things you get for the reward points, if memory serves. Heck if you just play the game enough you will have enough currency to spend in the shop to not spend a dime to create your arena team. As it is with all things it's a convience feature.

Edited October 12, 2015 by Bacon_21


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Here's a friendly tip if you care to be taken seriously in life. Number one, drop the over-used, sophomoric term "fanboy" any time somebody dares to disagree with you. Number two, punctuation and grammar is everything, even on the internet. Number three, calling people names such as "tools" does nothing but make you look like one yourself.


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Yeah, actually they do. You can buy in-game gold now.


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But they are gated by a soft cap (and getting them after the cap is very, VERY slow- as in, I got one with several hours of play yesterday), meaning that rune extraction takes about four months of playing if you haven't properly planned ahead.


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I'm pretty sure signature status nets you cosmic points on a monthly basis? I think I got 2000 cosmic points when my sub got charged on October 4th. Not directly related but...it's a side effect?


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