117803-suggestions-for-wildstar

Content
{| style="width: 100%;"

Actually, what we might want to say is: Increased world PVE content that leads to increased PVE rewards on PVE servers, and increased world PVP content that leads to increased PVP rewards on PVP servers. It's often been said that PVP players want world PVP areas, even whole zones dedicated to PVP. That would increase PVP playability. It's been said, also, that PVE players are a clear majority, have zero use for these areas, and they essentially might become dead and unused zones on Jabbit and Entity. This is probably also true. The obvious solution would be to put in a "plug" or "zone" that differs between the servers and delivers on the kind of content they both specialize in. Then you get additional world PVP in PVP servers, and additional PVE on PVE servers so the space isn't wasted. And maybe reasons to roll on both servers.


 * }
 * }

{| style="width: 100%;"

Actually I just did unsub. And if in 26 days we won't get at least a confirmation that something will be done I won't resub. The problem that I want to address here is plain misinformation and lying. - we were told in a facebook post that server transfers for free are opened for forever. - Luminai players have put in tickets asking about the server status and support has said that indeed it is grim, but that we can ask for anything and they'll try and help. saying that 1 tailor can save the economy is ridiculous. Looking people in the eyes and lying is worse than not acknowledging the population problem at all. And I'm sick and tired of being lied to. I really am.


 * }
 * }

{| style="width: 100%;"

While I encourage players to be social with one another, I personally disagree with the notion of using game mechanics to force player interaction unless it's inherently group content (dungeons, raids, etc...). After all, one of the big selling points of the game is to "choose how you play" which includes players who prefer to play solo. Personally, I don't think things like lore unlocks should necessarily require a group but that's just my opinion. :)


 * }
 * }

{| style="width: 100%;"

DaOgre, while I have the sense that you meant the above with an attempt at levity, I have to say that put me off. I'm not on Lumani, but I've been in games where I saw my server wither and rot and had a staff member said something like that to me I'd have uninstalled the game on the spot. I'm not suggesting you be flagellated for your comment, but you have to put yourself in the shoes of a player who has endured a lot of frustration with blunders made by the management of the game and then being told to lump it.

NephelVG I have a great deal of respect for your posts and actions in game, but I have to respectfully disagree with you here. While I understand where you're coming from on this (old EQ vet here), I just feel that this already present in instanced areas of the game. Instead of applying a lash to players for not grouping, I'd favor a carrot such as a xp buff or enchanced drops proportionate to number of people in the group.

While ThaCheez has cleared the air that the matter is still being discussed, I'd have to say that if I was in Mirta000's shoes I'd still unsub, and I'm not even on a PvP server. The matter IMHO is not up for discussion until such a time as the PvP servers have their populations and economies stabilized. The one way transfers were a mistake, and while management changed their position it fell in the too little too late column and now you (obviously) got a real cluster on your hands to untangle. I don't mean to make you feel damned if you do/don't reply, but neither answer was confidence inspiring. I get you're overhauling your game because the market rejected your initial design and that solutions right now are rife with unintended negative domino effects. I do think there are a lot of late nights in the office trying to come up with answers, but if you're really listening perhaps you'd be well served to start up some threads crowd sourcing some answers. You got a pretty good and devoted community here, engage their assistance and I believe not only can you regain your footing, but you'll retain a lot more subs because frustration will abate as people realize they got some good stuff to look forward to.


 * }
 * }