114625-state-of-the-game-real-talk~

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Been playing WoW a long time and i cant recall a bug that i saw in vanilla/tbc that still exists today. If they are out there i havent seen it or heard about it. STO, SWTOR and WS (to a lesser extent) are different. Different bugs here and there over the years i can excuse, but the same bug that is there for months or years at a time? I play STO and SWTOR on and off, and WS also on and off but only for days or weeks at a time which started a month and a half ago. Whenever i come back to a game after a break i usually check on tiny bugs and sometimes featured which i saw when i first started playing the game just to see if they are still there. SWTOR - has a bug where if you jump on railings, rocks or most other uneven terrain you get stuck. SWTOR was the first game i played where i was actually paranoid to jump on stuff. The bug was there on early release and it is still there. SWTOR - run bug where if you have a mob targetted and you run, both of your legs will start to run at the same pace. Instead of 1 leg going up 1 leg going down both legs are going up and then going down...kinda like a galloping animation but without the horse. Most noticable on Mercs and Gunslingers so probably has something to do with the dual wield hand animations too? this was there at launch and is still there. SWTOR - this one is actually a feature (or lack of) which i discovered accidentally one day. I was running around in some water and i happened to find a body of water that went over my head. When underwater in SWTOR your toon will still run at full speed. I can kinda understand if they never had plans on having underwater content. But that just seems kinda lazy to me. People are going to notice that kind of stuff and they are going to go 'wtf'. STO - there was a mission where you are on Bajor in a cave with fire/lava. The pathing in there was so terrible that your boffs would get stuck sometimes forcing you to do the rest of the instance by yourself. For those that dont know most story areas are made to account for you and 4 NPC bridge officers. This bug was in the game for several months but eventually the mission got taken out it looks like when they did some story episode revamps. STO - there is a mission on Drozana station which was working perfectly for the longest time. But then one day i noticed the enemy and friendly npcs would get teleported above and below you on the map. I first reported this issue in 11/2013. Since then there have been numerous bug reports on the same issue. The bug is still there today Wildstar - engineer pets...i dont think i need to say anymore since this *is* the WS forums. I played my Eng again a few days ago, and they were still going off to fight random mobs. It doesnt matter if engineers can be leveled without the pets, doesnt matter how easy the game is so pets arent needed. Engineers have pets, the pets sometimes dont work the way they are supposed to, its as simple as that.


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You're defending the game Olivar, companies can be at fault too. I understand you don't like consumers criticizing the game, but without it how will it improve? If this game was so fantastic as you're imagining it then we wouldn't be here debating whose opinions are better. The game is at fault and I can see why other players left the game. You're the minority that actually succeeded on accomplishing that many didn't gain or got bored during the process. Companies are happy the minority beat their challenges, but the focus are the majority and that alone supports the game. The genre is also different too plus the fact you should not have to do a long chain quest to be attune to a raid especially in the beginning of the game. Companies can make wrong decisions and they have to improve on making it better so customers can return. If I was a new consumer reading both of our responses. I'll have to decide whose telling the truth, if I enjoy the game and why is it in this state?


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