133423-please-show-some-understanding

Content
{| style="width: 100%;"

Thats is no where near the same thing. FFXIV is B2P/P2P. Square Enix knows exactly how many players are going to be on their servers by how many people are currently subscribed and bought the DLC. You can't compare a F2P game to a P2P game. When a game is F2P, there is no telling how many people will come and go on your servers, because its open to everybody. You just have to take an estimated guess and hope for the best. When WIidtar first launched they made too many servers. Way too many. That was a mistake, an over estimation. So it makes sense why this time around they are waiting for populations to level to see if they even need to open more servers to begin with. Its better to have one full server, than 3 half empty ones.


 * }
 * }

{| style="width: 100%;"

I distinctly recall Heavensward being heralded by the typical slew of error numbers (1017, 2002, 3102..) and weird queue times. It wasn't quite as bad as FFXIV's launch, but it was hardly perfect. ... and now I can't find that awesome Bahamut error gif people made back then... oh well. This is good enough: http://images.eurogamer.net/2013/usgamer/Final-Fantasy-XIV-Error-03.gif


 * }
 * }

{| style="width: 100%;"

Well, major passes on itemization, a total rework of stats, new content and trying to fit WAY more people than before into it. EDIT: Also, worth noting that at launch, they spun up multiple servers to accommodate the influx of people and wound up with really mediocre population on all of them, which is part of what led a lot of people to transfer or leave.

Edited September 29, 2015 by Ratstomper


 * }
 * }

{| style="width: 100%;"

That all may be true however this game is not having its first release. This is drop 6. there was a beta running all summer, the in between time was considered season 1.5 for pvp. all of the kinks have had plenty of time to be dealt with. Besides your comment on WoW developers is redundant, Carbine studios was comprised of all blizzard employees that wanted to do better, they have experienced this before and still stumble. Using the fact that your predecessor games had this problems and that carbine still is having these problems is not a laurel to rest on. 10 years ago when WoW dropped people still thought George W was a great president, turns out we evolve and get smarter..... well most of us.


 * }
 * }

{| style="width: 100%;"

you keep using the word "launch"... everyone keeps saying "launch"... "Launch" was a year ago, at least, right?... Edit: Pardon me, I'm just grumpy because I really want to play this game.

Edited September 30, 2015 by Abel Moonleaf


 * }
 * }

{| style="width: 100%;"

im sorry but no. STOP. GIVING. THEM. EXCUSES!! this is why this crap is the norm to begin with!! W* is NOT new to this and had PLENTY of time to prepare for this and on top should have learned from their past with their first launch. as most have said this is VERY unacceptable for a company that is trying to pull in more players.


 * }
 * }

{| style="width: 100%;"

I bet a lot of them are back now. Not to mention there was a LOT more problems that drove people away last time. Once all this launch stuff is fixed, people will change their tone.

Edited October 1, 2015 by Star E Knight


 * }
 * }