106554-rngstar-really-carbine-really

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Trolls feast yet again!


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Making Extremely dumb posts about a post OP made is Extremely stupid. It doesn't contribute to anything. It's a big issue that Devs need to get on now. The more it is brought up, the faster the mods can email the devs. Just don't post crap like that.


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A job that lets you negate all rune slot RNG! Call it RNGESUS


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this is what they hope but it in turn is causing the opposite to happen


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And what are the chances of perfect drops? Less than 1%? On top of that, look at practically every other MMO in existence. None of them have anywhere near as much bullshit RNG that Wildstar has. The good "non-greedy" approach would be to let us change the slot colors and even add slots with currency. Be it Elder Gems, Prestiege, Crafting materials, or flat out gold. Instead, we have the system that it is now where it encourages rerunning content well past what you should, or buying multiple, sometimes dozens of the same item just to get good rune makeup. If you can't see how that's a blinding tell of greed from Carbine, I don't know what to tell you. It seems your set on your opinion, I'm set on mine.


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Lol. That is all.


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Did you even read my post? wtf?


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Dungeon crawlers have no sub fee and do not claim to be content machines. All you do is "end game". In a crawler its fine. Also D3 is more or less 180'd from where it was. Although and this I stress to CRB-THE DIRECTOR HAD TO BE FIRED. This is what happens to stubborn rng pushing nerds in the western market. Take heed.


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Wow...just wow.


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C'mon man, Diablo II had no sub fee. That's comparing apples to moonbeams. And while it may not have started off motivated by greed and could have been pure ignorance, when they actively make changes after the launch specifically to make people grind more and more, that's greed.


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The bolded part is good news if true.

This however seems to fly in the face of that previous statement. If the system is acknowledged as flawed, why on God's green earth is the system being EXPANDED upon? That's the stuff that makes me facepalm right into a facedesk. And I actually really enjoy the game, just the degree of RNG has to be tamed.


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I guess you missed the part where I said I don't know how many times it's going to take but here goes... I really don't care about your opinion on this because, as I said, you are in the minority. Players are quitting, people are fed up, and WildStar is becoming a ghost town. And I am not going to debate this because I don't need to. RNG is a huge deal in this game and it is bad. So go ahead and say what you want but it does need fixed, and not what they proposed. It needs a complete overhaul not just a band aid that they think will work. They do zero internal testing on their concepts and it shows.


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you both are fighting over the same point, just two different ways to say it. You're both saying Carbine is trying to keep people in the game with RNG and that it's their plan to maintain subs, one's saying greedy the other is saying stupid. Same point different ways to say it :D


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LOL GAME IS TOO HARD!! CLASSIC! The game in no way is too "hard". Theres some tedium and oh yeah POINTLESS RNG, none of these things are "hard" (#hardcore). You are def a fanboy wearing the blinders. You probably think ArenaNet was a smart dev team too. Gimmie a break.


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Pics or it didn't happen! (No but seriously, there is no evidence that more people than the usual band wagon glut have left)

It wasn't carbine's mistake; they intentionally created a challenging game. it's mistakes on our part (the players) thinking that we were special awesome snowflakes and that clearly the 'hardcore' Carbine was discussing was far beneath our own obviously superior skill.....


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I am more refering to letting people tank their rating and ruin rated pvp for people after them and their *cupcake* poor matchmaking system.

The only RNG that was a problem was fixed in Swordmaiden. There isn't really any other RNG there that should cause problems. Stormtalon, the only RNG is which miniboss you get and you should be able to do both even though one is harder than the other. KV, the only RNG is who gets chosen during the tracking phases but your dps and interrupts should be enough to handle whoever it is. Skullcano, which path you have to go but you should be able to do either and whoever has to run around the circle on the third boss, but just use a CC break and have the other people take care of the oozes. Swordmaiden, really no RNG anymore.

that assumes that the OP has a valid point.


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but.....the randomness and inequality of runeslots have been noted as an overbearing issue by community and devs...so......there is that...


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What they are doing is removing how great of a boost Assault Power gives to warrior and engineers, less so for medics and stalkers, due to stance bonuses. They have also acknowledged they will be nerfing some rune bonuses and buffing others. This way regardless of the runes you get they are not worthless. This would make rune slots not really matter when it comes to flat bonuses but only matter when it comes to set bonuses.


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Constructive were the months of feedback in beta. The gloves have to come off eventually. Digital high fives are awesome. Who the *cupcake*are you anyway? Locking threads is just evidence of butthurt staffers.


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And my point, if they are trying to normalize rune slots and pretty much make it pointless of which one you get, then again, why have them random at all? If it doesn't matter what rune slots I get, since it will always be an upgrade, why not make them static and linear so I know what runes to have in my bag to immediately upgrade the item if it drops and wear it then and there?


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Right clicking a craft vs coordinating 20/40 people to kill a raid boss. Yeah equal effort-totes.


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I was unaware they had fixed the loot and rune systems already. Sure they have commented on it and think that the current system isn't working, but they haven't fixed anything. In fact, it's part of the long-term plan to fix these issues aka 3+ months away.


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Yeah this kind of post is really hard to take seriously. Sacramento: Have you... thought this scenario through in your head? Thought about how long exactly it would take to get an entire 20man (let's not start on 40man) geared? With this kind of system?


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You miss so much in this. Mostly having to do with ya know. Reality. How many players are pissed that their raid drop is more or less shit? What about Johnny No-Life who takes another 2 sets of boots from people who don't even have them yet because they rolled better slots? Holy hell its like....a whole new world of logic and reason huh? Week 15 of raiding may or may not happen because the system is bad. So many things wrong with this.


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That Johnny No Life.. I heard he's friends with the guild leader. :P


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Assuming we are still talking about the RNG system in place, and considering groups were running GA within about 2 weeks of launch....

News Flash, NCSoft is a ....... Korean Company. Your hyperbole astounds; yet L2 still makes a pretty penny for NCSoft no matter how much baseless vitriol you sling at it.


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linky linky


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When did RNG become stupid? Was this before or after it was the entire bases of the progenitors of the fantasy RPG genre? Come on folks, I can't honestly believe NONE of you played D&D, or Warhammer Table Tops.


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