149811-bonus-to-the-underdogs-population-balance-idea

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/who command gives about 50 names in WoW as well. So that means that on every WoW server there are only 50 people playing at any given time?

That's not really great when you want to bring in friends who want to play with you, except they can't because you play on the more populated side. I think the real solution would be to simply lift the borders, in PvE both factions fight against a common enemy anyway, so why not have a common queue for dungeons, raids, etc. Plus they could lift the separation in PvP (battlegrounds and arenas) too, WoW did that years ago. Nowadays you can even queue as a "traitor" for battlegrounds so you get called in into a battleground group of the opposing faction.

Edited February 23, 2016 by Strayhand


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What? If there's a faction imbalance and they know there's a faction imbalance, then it totally does make sense to give them better suggestions than releasing content only the "winning" faction gets to access! Player distribution among factions is only a problem if the developers make it one by releasing gameplay that suffers somehow from disparate distribution. You go ahead and initiate your grassroots initiative to get tens of thousands of new players as you like, and more power to you, but there's no harm in presenting ideas to reduce the trend or its impact on gameplay.


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