124054-legendary-quality-items

Page 1, Page 2

Content
{| style="width: 100%;"

Doesn't have to be there can also be horizontal progression instead of vertical, but that has been discussed already. In wildstar i do find the gear gap quite large though.


 * }
 * }

{| style="width: 100%;"

What are you trying to say here?

Let's talk about content that was designed for 100% of the players then. Lightspire event and Defile! You guys out there doing that every day? No, I don't think I've seen a Lightspire group in weeks.

How about vet dungeons which I know is upgrades for some of the population, since vet SSM and Protostar spit out ilevel 63 items. Why am I not seeing constant groups for that?

No one is happy with the content they're given, apparently.


 * }
 * }

{| style="width: 100%;"

You're right. What you said was:

May I suggest the more accurate statement "Gear is in fact absolutely required, but you can get by with somewhat worse gear if you are more skilled, as is the case in every MMORPG ever written."


 * }
 * }

{| style="width: 100%;"

well the tank wouldnt do too well i suppose


 * }
 * }

{| style="width: 100%;"

They added a ton of purple quality side grades in the glory vendor for this purpose... Now a player only needs to kill the first boss of the instance (x89 for GA) and is able to buy several items from the vendor. Once they go DS and beat the first boss (System Daemons) they will suddenly be able to buy 4-5 DS purple quality items. They added tokens to bosses that can be traded for legendary quality items. These tokens help remove then RNG and the grind... With a system like this you do not need to wait weeks until something for your specific class drops, you just need to get the proper armor type and you can choose to give it to which class (SS or Esper, Stalker or Medic, Warrior or Engi.. Support or DPS). The number of times you need to clear GA is significantly lower than before with this new system.


 * }
 * }

{| style="width: 100%;"

The implication that leisure shouldn't be schedule is unwarranted. There are a lot of things people do for fun that have to be scheduled and coordinated. Again, I have no problem with other means of getting gear, but it shouldn't trivialize raid content. That's my biggest objection.


 * }
 * }

{| style="width: 100%;"

not sure where you read that...


 * }
 * }

{| style="width: 100%;"

So you are saying that because GA has been out for so long you just want to move onto DS rather than finish progression in GA? If that is really want you want then you are in for a rude awakening. If you can't get through GA with moderate ease then you have absolutely no chance in DS, regardless of what level of gear is available to you. There is a fairly significant skill gap between GA and DS and individual responsibility is much more important. Carrying bad players becomes much harder to do. Any guild not clearing ohmna weekly would have zero chance of downing SD. The reward in this type of game is mostly about the accomplishment of overcoming a boss so rather than focusing on finding ways to get shiny loot you should figure out how to optimize the play of yourself and your guild. The steady progression others mention in this thread should be a players ability rather than loot itself.


 * }
 * }

{| style="width: 100%;"

well, some people enjoy playing in the mud. ... and as far as scheduling goes, you're kind of missing the point here. there is nothing wrong with scheduling away your week for a hobby. That's not what's happening here. What's happening here, is that 2 people are trying to build a model train set. One person is going to an 8pm train building session for 3 hours a night, building a great train set. At that session, he's given better paint brushes, better paint, better adhesive, etc, that he can even take home. 3 months later, that person has a badass trainset collection that he goes to put on his track, to show off to his friends. In that same 3 months, person 2 has gone out of town, gone to football games, gone on dates, but still tried to find time in his day at night to work on his train set. He manages his time the best he can, because his kids are at the age of throwing the dog around for no reason, and coloring on the walls. Person 2 loves train sets though, and tries his best to produce something of value. After 3 months, person 2 has only managed to put together and paint 2 cars for his trainset. Person 2 isn't upset that he can't have more cars to complete his collection: He's upset because his paint is less shiny, his adhesive isn't as strong, and his paint brushes are worn out. Even though he's spent the same amount of hours, he's rewarded with a less shiny result. In 2 months, the new train model set comes out. Person 1 can't wait to get back into train class and build more trains. Person 2 says screw it, because his result is just going to be lackluster in the end, anyway. ... and no Byonna, I'm not stirring the pot. I'm just giving a real world example of why this game's raiding turns people away in 2014/2015, instead of drawing people in. GW2, FFXIV, they raised the bar, and Wildstar is below it.

That's a really good article.

So you agree that loot should be available, not a barrier? Also, I've beaten GA a few times in a pug on the weekends, it's not so bad. Just wish I didn't have to keep beating it over and over for DS to be viable.


 * }
 * }

{| style="width: 100%;"

Or call it time gating :P As for the black belt it is just visual and doen't make your punches suddenly do 5% more dmg. I really hope that with the itemization update they bring everything just a bit closer together, like make the DS gear GA level kind of gear and GA in between that, of course scale the raids accordingly. One of the reasons is to make raids slightly more accessible by making it more skill based and keep the pre-raid things still kind of interesting for full DS geared players. But we can only dream ;)


 * }
 * }

{| style="width: 100%;" @Byonna, guess Wildstar raiding has bigger issues to worry about then. Maybe they should expand that SD glory set to a full ilvl 74. After all, if i74 is such a huge upgrade from i68/69 GA gear, wouldn't it stand to say that i79 (5 ilvls) is a huge upgrade from i74 gear?

So you're cool with the exclusiveness of cosmetic gear, and the power upgrade difference isn't such a big deal, right? I mean, his name doesn't say Rando McRanderson.Invincible, while he rides on a datascape speeder, right?

They would if they had a guildy who couldn't make the scheduled raids for the past 4 months, but finally can.


 * }
 * }