106894-a-few-thoughts-about-the-state-of-the-game

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I see this all the time but these geniuses that say this never list an alternative other than good innovative design. Dailies have been around in some form or fashion since the mmo was designed. Either through daily grinding your favorite dungeon, wasn't a quest but you still did the same thing every day. Warcraft just kind of made it a norm to have these types of dailies but daily grind and monotony has been here since ultima online. So please oh wise one, explain what innovative and good design should be, because apparently the professionals (you know the ones that make video games and not just complain on the forums) haven't figured it out in 17 years.


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I really wish they would make the daily zones PvP flagged on all servers, but the anti-PvP crowd would scream bloody murder. "WHAT? THERE IS PVE CONTENT I CANNOT DO WITHOUT POSSIBLY BEING FORCED TO PVP!!!!!"


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