115204-itemization-changes-ftw-tier-zero-class-sets

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{| style="width: 100%;" I know that there are many game suggestions for the Devs, but I have a doozie! I have put my suggestion together in a polite post with many of those details you like so much in the format you stated. I remember playing Vanilla WOW running Upper Black Rock Spire 20+ times and loving it because I was chasing down my Devout healing set gear. The tier zero gear upgrades in dungeons were SO good and looked so cool when put together that EVERYONE had to have their Tier zero gear. It made you STRONG and looked great. We are missing that motivation in your dungeons. Since you Wildstar Dev's just happen to be overhauling itemization over the next few drops why not implement a carrot for us: make a tier zero complete set of class gear spread out for each class over all the dungeons. Dungeon gear right now is quite poor. With this idea in place it would motivate people to actually run your long time consuming dungeons. Just make all the tier pieces look AWESOME, and make them VERY STRONG stat-wise with good set bonuses. This way a casual player with full Tier Zero would be strong enough to roll in GA providing they took the time to farm dungeons for the set. Skilled players could still roll in GA in crafted as they do now and do fine. This provides: Gear to chase after, players that actually want to run your dungeons instead of never setting foot in one after attunement, more chances for players to make lasting friendships in dungeons and it gives players an AWESOME LOOKING POWERFUL gear set to stand around in Thayd looking awesome and showing off. There was also your class weapon! I remember to get my Benediction/Anathema priest class weapon I had to collect components from various dungeons to build it, then I had to go through a solo challenge to complete it. This was downright EPIC and the weapon looked AWESOME and had insane stats. Please do this!

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========EDIT BELOW==================== TIER ZERO CLASS SET GEAR DETAILS; If Carbine figured out how litemization works and made Tier Zero dungeon sets it would be a massive boost to dungeon play and friends playing. If you don't like or want to go chasing the set, then you don't have to. The proposed Tier Zero Set would: - Be class specific - Each dungeon end boss would have a chance to drop 1-2 different set items. i.e. Stormtalon could drop shoulder and/or gloves - The gear would have excellent stats, better than the best gear available outside of GA, yet not quite as good as GA dropped gear - The gear would have 3, 6 and 9 piece set bonuses. The set bonus for 3 piece would be pure main stat boost. 6 piece bonus would be a mid-level boost like dash regen. 9 piece bonus would be a very very nice damage proc or healing proc - The gear should look very unique and stand out in a crowd. It should look awesome as heck and each class should have their own designed outfit. Tier Zero Class Weapon: - Finally there would be a class-specific named Tier zero weapon. This weapon would have 3 pieces: 2 of which are found in dungeons. The 3rd piece would be a drop in GA from Kuralak. - The 3rd piece would be 100% drop rate on Kuralak, so 20 runs to gear 20 people would keep it rare enough and special enough that standing around Thayd would keep you looking like a pimp - Weapon has a final challenge quest before final assembly of this strange Eldon technological weapon to make sure you are worthy of its power. Something similar to Pyroloss would be good, something solo! - Weapon stats would be awesome equivelant to GA level weapon with class specific proc. DEVS: Thanks For listening to my idea! I tried to keep it detailed and polite for you!


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So... how does it work now? You get random gear that sucks or you get crafted gear that probably sucks unless it comes from your friend the crafter.


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