145536-solution-to-grow-the-game

Content
{| style="width: 100%;"

Really, one of the biggest problems that WS faces as a product is market over-saturation... I doubt going to major competitors looking for help is the answer. WS could spend more money on advertisement- but between the MMO players who are fiercely loyal to franchises like WOW or EVE, players that have video game ADD and switch games every 2 to 4 weeks, and all the other video games out there to play I'm not sure more advertising would really help either. (numbers were huge at F2P launch, so getting the word out there doesn't seem to be the problem.) My best idea I can offer atm, is for Carbine to make Hoverboarding a much bigger and permanent feature...I think if they turned hoverboarding into an instance and did some small changes to make it feel like a more direct head to head racing system, it would go together with everything else in WS like chocolate and peanut butter. (and possibly attract a whole new audience of people by offering a new form of PVP based on racing instead of combat.) I would even argue that the success of "Shade's Eve" as an event was partially piggy-backing off of the success of the hoverboard racing- when the races closed is when I started to notice less people hanging around. (and now tht Shade's Eve is gone- some of them are starting to come back)

Edited November 6, 2015 by Pygar Jetrunner


 * }
 * }