133209-whats-about-the-signature-bypass-loggin

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GW2 does patches and went F2P with a much larger player base and had 0 issues. No queue times since I got the game at launch. A little lag at start with everyone downloading and creating toons but not unplayable and no super long queue times. TERA went F2P from P2P and didn't suffer from this issue. They have bad double drop weekend lag but their F2P was fine. Rift relaunched as F2P and also had no issue. So why is WS having this issue if they prepared for it? They announced F2P like 6 months ago. The average F2P game has 5-10M downloads within the first 30 days because people check it out. They haven't even put WS on Steam. If WS goes on Steam the servers will collapse in downloads.


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