127041-loyalty-rewards-feedback-discussion-title-mount-etc-page-5

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I think someone missed my sarcasm. :lol:


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That completely removes the uniqueness of the items. We get you want them, but they're reserved for people who've had a sub since launch til the F2P launch.


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I meant no one knew that there would be a reward for uninterrupted subscription from launch, if from launch they had a loyalty reward system based on subscription we might have had some hint that they would reward uninterrupted subscription when they go F2P. Usually games just reward people who bought the game when it was pay to play? (which WS is doing too obviously)


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Does that mean we start getting paid like we're customer support? It's not much, I'm sure, but every little bit counts.


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Well, they also have a Loyalty Program, and the time you've spent subscribed before going F2P (as well as digital/box game purchases) will count towards that. The Loyalty Program hasn't been fully explained, but players will "accumulate Loyalty Points and achieve Loyalty Ranks to earn special items and perks". Assuming it works like it does in Rift (which seems likely given how you get points for prior sub time and F2P players can also gain them), Loyalty Points be gained by subbing after F2P, buying CREDD, buying Cash Shop currency, etc. So they already have something like what you're suggesting planned, in addition to the Player Appreciation Rewards. It might not include the exclusive items from the Player Appreciation Rewards, but there will certainly be other things you can earn.

Edited July 7, 2015 by MadBlue


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