149418-carbine-remove-faction-barrier-please-and-thank-you

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That's because WoW keeps using faction leaders as 'big bads', or removing them for other "story" reasons, like making Thrall the Earth Aspect.


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Have you ever been in Illium? At least on entity, there is little to no pug scene on dominion side. Reasoning is that Dominion is dead and exiles are not, thats it.


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LMAO! You're joking right? How would it "destroy the game" hmm? Care to explain that or is this just some sort of Fox News style fear mongering without any basis in reality? Explain how "losing the faction barrier" is "losing the game entirely." Explain in detail how this already dying game "couldn't survive" that. Don't have the audacity to ask others to "provide a detailed and cogent explanation" of why removing the faction barrier is a good thing when you've done nothing to support your own outlandish claims. On a side note: all the virtual racism and xenophobia that pops up in these faction talks is amusing. Someone should do a serious study on this.


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I'd like to see a neutral third party faction come into play as well, but it would be difficult without breaking up existing communities. It might be better to have a merger or have the third group function as more of a platform for content/social engagements, rather than being a unique faction people have to 'belong' to. Aside from that, I don't know why holding a grudge is so emphasized when talking about game lore. I realize that these are fantasy worlds and fictional characters, but would it be weird to see a Japanese person hanging out with an American? I personally don't think it takes that long, especially for new generations, to move past (not necessarily 'get over') previous trauma. A lot of people just want to live a peaceful life, and if you take away malicious ideology and furnish enough comforts, it seems like the mid-late 20th century is a strong indication that it can happen. I guess it depends on how long it's been since Arboria and other atrocities happened. But I believe it's totally possible to create a lore situation where not everybody tagged as Exile or Dominion is a raving ideologue who kills on sight.


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Yeah we don't want no filthy rodents on our team.


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I am all for the faction divide to be dropped and what Naunet said is what im meaning when I say this. Im not talking about the story leveling process but im talking about dungeons/adventures/housing/raids etc that are instanced outwith pvp and allow for the game to draw players from a larger pool rather than have the players segregated. For me at least I see having the larger pool in instanced content as a plus because if the content is ticking over quickly then people are liable to have more fun and stay. The issue starts becoming evident when one side is skewed for population and Peter Perfect on the Dominion side is waiting 2-3 hours for a dungeon yet Lazy Luke who is an Exile has his queue popping every 10-30 minutes. I think it would be more beneficial to have them all in the one pool that way Peter Perfect can actually get to run the dungeon without having his entire evening ruined by sitting in a queue waiting for it to pop. Now I am not saying this will solve adventures and other content that is never ran to suddenly start becoming active, what I am saying is it will help the content that is currently being ran to pop just as quickly for either side without one side feeling left out. It will also allow friends to play with each other cross-faction in some of the instanced content and for me I can't see how that is a bad thing.


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Depends what your definition of play is. If it is RP'ing with them on your plot then you can't, if it's doing dungeons/raids you can't, if it's doing world events/bosses or dancing on the beach in your underwear then you can. Let's be real here though; this game was advertised as a two faction mmorpg, just like WoW, SWTOR and many others before it, and it was built around being a two faction mmo. One of the caveats is that you have to pick the same faction as your friends if you want to be able to do all the content with them which is very apparent. You're trying to change it into a game that its not and what's more, it most probably wont have any postive effect on the population, will tie up development resources (which are already tied up enough) and will upset people that don't want it. If you want a single faction mmo then FF14 and GW2 are good picks.


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Some one actually mentioned it SINCE I posted the response you just quoted.... Literally in response to your statement of not seeing people say that...

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Naunet, on 04 Feb 2016 - 04:56 AM, said:

I want to see that because every time they try to make it relevant it just gets more and more cringe worthy. Even still I can live with the busted lore if the mechanical limitations (chat,housing,content groups,guilds and circles) were to go away.


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I have a lot of respect for you and everyone else who posts in good faith on these fora Nau... but seriously... I know you're a smart person who really enjoys the game... but ignoring what's literally right under your nose to push a moot point really leaves a bad taste in my mouth.

Edited February 3, 2016 by Nazryn


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Reality never gets in the way of Nazryn's discussion tactics as long as he can claim he 'won'. :p


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