126204-global-lfg-channel-non-player-controlled-page-2

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No, because then you're making the situation worse. The enemy of your enemy is not your friend. What needs to be done first and foremost is disallowing mods that can impact the game experience of players OTHER than the ones using it. Imagine if someone developed an addon that kicked you out of teams formed by the LFG tool if it saw you in the team, or an addon that auto-reported you if you spoke in Zone chat.


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Im sure if they where totally abusive carbine would have moderated their behavior...given that most likely there would have been a plethora of complaints submitted.. but if they where never removed from the game than carbine might not agree with the some of the community as to what is and isn't acceptable behavior. Censorship enforcement against someone with a strong opinion such as in this case may very well be in a grey area considering that it infracts upon that player from using what has been silently agreed upon a "community standard"...so it could be viewed as a possible violation of TOS. Given that the channel has been widely accepted as an integral part of the game, though its privately monitored.. which is why it should be controlled by carbine staffing and not players.


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While i happen to agree with you to an extent. Things change when they become the community standards. It would be as if all exiles happen to be all in one guild.. This puts the guild master in a position of control over the whole community. The argument about abusive behavior changes quite circumstantially as every one would have a different thresh hold of tolerance. Such a guild leader might little to no tolerance for frivolous behaviors and dictate their moral compass on said individuals.. so the community would have to adhere to the threshold of the leader in charge this would be a big problem if the leader is incompetent of all impartial rule. This is one of the main reasons why guilds in all games have player caps.. so the guild itself doesn't become an in game political party that can have the power to have consequential effects over the entirety of the game itself.


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And that's exactly why the game should disallow addons that automate services other players can use. I ask you this:  Should addons be able to control the game experience of players OTHER than the ones using the addon?

Whether or not the person has earned that hate is not something I care about. I care about people using automated addons to modify the gameplay of other players.


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I think you'd be surprised. When EQ2 changed it's global chat channels to add a General, LFG and High Level chats, people LEFT player-created LFG channels to join the official ones. In droves. The player made one was devoid of members within weeks. People may not leave their player made LFM channel, but it will be relegated to a general chat and occasional LFG spam that is also mirrored in the official LFG channel.


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The mod doesn't impact the player's experience- kicking them from the channel does. All the mod does is make it easier on the people who are kicking him/her to prevent re-entry. If he/she would stay out after he/she's kicked, the mod wouldn't be needed. Kicking someone from a player made channel impacts his/her experience in the same way that kicking him from a circle or guild does. Yes, it affects his/her play, but it's brought about by whether or not a player can get along with others and be a constructive part of the community. Carbine CAN'T moderate this channel- it MUST be up to the community, at least as long as there is no public channel. If I created a channel with a group of my friends to talk about stuff not suited for general consumption- I wouldn't expect Carbine to come in and kick players. Maybe we like that stuff. Maybe we tell dirty jokes, swear, and run other players down (actually, I wouldn't be a part of such a thing, but I'm just making a point). While such stuff would be reportable in a Carbine led chat, it's fine for my little group because it's what we want. Now say someone comes into our little group, invited because we thought he was "cool" like us, and suddenly he starts complaining about all the jokes, saying we should clean it up. And he just goes on and one, and it's really frustrating to the group. Am I, in that case, supposed to appeal to Carbine to make a decision to boot this guy from my dirty joke channel because he's annoying us? No, that would be silly. And it's reasonable I'd have the rights to kick him and not expect him to come back and disturb us. I can't comment on the specific case started by OP, because I don't really know the mod's intentions and because BusterCasy has told us not to discuss it, but a popular, more positive channel still has the same issue as the scenario above. If it's player created and run, not only can Carbine not moderate it; they shouldn't. You can't assume that the owners of the channel are abusive unless you know why the kicking occurred. If a player is behaving in channel chat contrary to the purposes of the channel and being disruptive, then it would make sense to ban him. I still believe, without a Carbine created channel for LFG, the LFG channel is a great resource. I hope that those who control it do so in a way that is constructive to the community. Thus far, I see no evidence that they are not. Kicking one player and preventing him from participating is not enough evidence to know that they are abusing their power. Again, about this specific example we can't get into it, but without knowing details you just really can't judge whether power was abused or not. If people start getting banned left and right, then you might start really having to ask questions. Since we are not able to discuss the facts of this individual case, it would be wise for people not to make assumptions about what did or did not happen and whether it was good or not. What is reasonable is that 1. players have to moderate the channels they create 2. creating an add on to help with that is not botting or problematic 3. creating a helpful resource that is used by many is a good thing 4. if a helpful popular resource is popular enough that it becomes game essential, Carbine should create an official channel.


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I'm from Europe. I think moderation is a very important aspect of player run channels. You don't know the circumstances behind the moderation, you just think people are power tripping when they're not.


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