146723-wildstar-not-for-this-average-player-page-10

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Couldn't agree more Jeff


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I can see how you would think that but read into it a bit more. Goes back to the "you can't make everyone happy" argument. Playing the actual game is different from how you WANT it to play. Well chem beat me to it, man I need to get on the ball.


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Which reflects even more poorly on the steakhouse  ;)


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If that's the case, it's on the Devs to fix it, not us. We all know there is a population problem and I know the game could shut down at any point. Did you know that Leauge of Legends has like... 26% of the game share? Likewise, most popular "restaurant" is McDonalds. That doesn't make McDonalds good. But hey, if your steak house is struggling, that doesn't mean turn it into McDonalds, it probably means "do some effective marketing"


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You're wasting your breath. I said the exact same shit as you and the casual brigade hopped all over me. Some people just want immediate gratification with no time investment. Guess what? If something in life is worth having, then its worth working for.


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it cuts both ways. Hard to have a serious discussion about any of this when terms like "instant gratification" and "general masses" are thrown about, it just sounds like elitist self-aggrandising, In the minds of much of the raiding community there seems to be just two possibilities: 1) Hardcore Raiding Mode 2) Instant Gratification Mode And nothing in between. Yet this middle ground is where the majority of "average" PC gamers actually inhabit. They don't want things dumbed down to the level of mobile games or stupid demeaning mini games, nor to be told to go play with the ever-increasing fluff being thrown into the game in order to prop up the "real" gamers (i.e. the raiders). Many just want the fun and exciting content to be scaled where possible and made a bit more accessible, perhaps by breaking things into more manageable chunks and/or difficulty modes. You know, like many other MMOs have already managed with their raid content - Story Modes, Heroic Modes, Challenge Modes, Raid Wings, call it what you will. None of this prevents the existing raids remaining just as difficult, challenging and time consuming as they already are. In their full form  they represent the pinnacle and should always have the best rewards. But it beats me why raiders in this game have their noses so out of joint by the prospect of opening things up to a wider audience, unless of course it's that special snowflake factor, the bragging rights and all that. In which case ...... get over yourselves or you won't have a game to brag about being so fantastic in ;)


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I have no problem seeing it (raiding) opened up, but not dumbed down. Besides the select few who voiced their opinions here, I have to say that most raiders here do not have their noses bent out of shape. For the longest while our guild had to resort to merging guilds or picking up other DS raiders who maybe were not content with their situation before we eventually called raiding due to schedules and burn out for most. More often than not most did not have the time commitment for raiding, that's fine. But another problem is the fear of stepping in DS, granted I didn't see it a lot but it still happened and we eventually changed their mindset. My point is that there's also a psychological aspect to this or seems to be and is something we need to address. When people hear of guilds disbanding over SD (which in some cases did happen) it leads to the situation I describe. No I don't have facts or links to back this up, was just a personal anecdotal observation of mine. I mean I used to raid DS (5/9) but due to real life stuff I just did not have the time to raid consistently, do I want to get back in there and get gear? Sure, but I am not going to rush to go raiding since I have lost some interest in WS at the moment, mostly due to the pvp bots and just the whole rune situation right now (I am fully runed on my main however). I just don't know whatever happened with being content with where you were. Me personally, and I think I developed this as a kid playing mmo's (UO > SWG (pre-nge) > WoW (pre-cata) is that if I did not have the time to do the content, I did not expect to get the gear nor did I complain at not having it.  However I was usually in awe of those who did.  I realize the carrot on a stick is needed for non-raiders in this day and age but I found there was plenty to do outside of raiding and still getting gear.  Things also changed as the majority of our stats went from gear to runes, essentially opening up gearing to the masses (regardless of their cost), even if they did *cupcake* all over the current raiders at the time of its introduction. Guess I am just a different breed than the majority.

Edited December 21, 2015 by Bacon_21


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Oh look, another "special snowflake". I'm happy to hear that your level of responsibilities in life allow such dedication to game, but putting others down because they have more requirements on their time than you is childish and ignorant at best. It should be pretty telling that over a year after release your definition of the "average" player has only cleared 1/9 DS.............that's not accessibility kiddo. Especially when you take a look at what the industry standard is for MMO content lifespans. DS is past it's time, there should/needs to be a new update, but how is that justifiable when the "average" player hasn't even seen more than a couple fights?


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Meh, reduction of difficulty and forgiving takes away what makes Wildstar raids great. But that's just me. If you really think making an easier raid or how many are raiding is the make/break of why this game doesn't have a million subscribers and is dying, well, just smh. And Vahlen, not always about gear for content, it helps, but not the make/break.


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I could resort to ad hominems like you, but that would just be stooping to your level. I find it interesting you keep resorting to personal attacks, as I could give 2 shits about how far I get into raiding. I already had that neckbeard phase of my life and I outgrew it..........you clearly have not. I'm sorry if success in Wildstar is all you personally have, so I can understand why you cling to flawed logic so vehemently..........

On it's own? No. As a part of a larger accessibility revamp? Yes, just as it has with every other MMO on the market that utilizes one. ...............btw, shave the neckbeard.....it's almost 2016 bro.

Edited December 22, 2015 by Vahlen I


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