148267-winterfest-feedback-thread-non-cash-shop

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Unfortunately it isnt the only pet in game that is bind on pickup. I don't understand why they are bind on pickup as its a shame because if one person gets it who really doesn't want it yet you have someone who really wants it then you cannot give or sell it to them.

Edited December 23, 2015 by Scarran


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From what I can tell with the short time ive been in the game apparently they are an Urban Legend. I am thinking it's a tad like Halley's Comet you see one every 75-76 years.


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It was fantastic that WildStar has been doing events like this. But hopefully we can get a break (and news on some new content) before the next event. Need time to recuperate from the duo combo of Space Chase and WinterFest back to back. I hope Carbine realizes that the goal of a game designer is not to 'defeat' the player but to challenge them. There is a clear difference and unfortunately that 'punishing' difficulty is used far more than 'challenging' difficulty. Music: I didn't mind the music much but it did start to grate on the nerves (any music playing repeatedly on loop would do the same). I guess this does fit in with the theme at least :) Capital City Decor Changes: Caused tons of fps drops for many people.  Many of my friends completely skipped the event due to this. Daily Quests: Loved Snowblower Stoppage; wished my Explorer JetPack would work in a similar fashion (as a path upgrade perhaps) in various zones like that. Dicey Deliveries had the jerks that ninja'd the NPCs even if you were standing in front of them.  Rewards hostility and 'mine mine mine' mentality over cooperation.  Perhaps fits the theme but not exactly something to promote among the WildStar playerbase.  See how Guild Wars 2 does their gameplay/events for possible alternatives. Others were cool.  Nice jab at Aurins; I lol'd. Commercial Caroling was a pain to do because of the housing delay and the difficulty in determining which color microphone you had.  No clear indication and that makes me a sad cupcake. Snowtron Smash was an utter failure from my perspective. Even if you somehow managed to get a playable framerate in all the chaos, all it did was promote selfishness and unsportsmanlike conduct. This is the kind of event that honestly should be scrapped or redone. Not fun at all and only further divided the playerbase into haves and have nots. This event was not fun for many people, myself included. Dailies involved NPCs but they weren't marked as 'Important' NPCs to differentiate them from all the other NPCs. TOO MANY NPCs just doing nothing but taking up space. Made certain dailies more of a pain to do and more of a performance drop to deal with. SuperMall Events: Fire Sale was pretty bleh because it was difficult to see what was on fire without turning on the dozens of nameplates for menial objects. Annoying and NOT fun. Slashing Prices was horrible with all the bots. Far too many bots. Need like half as many bots that dizzy you. Annoying and NOT fun. Auto Mania got a bit too crazy with the number of bots running around. Too much delay between mount highlights and far too narrow of a margin for completing the optional (barely 5 seconds left if you did it perfectly). Semi-fun but got really boring really fast due to standing around waiting on the next mount to highlight. Chain Store is terrible. It needs to be torn to the ground and stomped to death. Then burned in a fire with a dozen Chua just for good measure. Batteries Not Included: Not fun. Painful and boring. Manual targeting required. Too much RNG and not enough skill. Good luck trying to solo it if you get caught in a few overlapping mines by mistake. Main Boss:  Painful for anyone who isn't a fully geared level 50. I managed to do it (barely) out of sheer raw skill and awesomeness at Level 20ish, but not everyone can deal with that. I know it is meant for a group but there needs to be a drop in scaling for solo people. SuperMall Scaling:  Scaling people DOWN to Level 10/15 would be easier than scaling them UP to level 50. It heavily punishes lowbies who aren't being carried by an actual level 50. Mounts:  Why no hoverboard!? :( Toys:  But no toybox to store them in means most people didn't bother.  :( Housing Decor:  Would've been nice if we didn't have reward-bag-exclusive RNG hell rewards. That's not fun. Should've put em up for ColdCash or not bothered. Need to make certain you can replace the Winterfest plot plugs and reinstate them at any time without penalty or needing another FABkit. Need a FABkit storage seperate from current storage. Maybe even rune storage. Too many things O_O Giveaways:  The turret and orbiting snow-globe toy should've been on the ColdCash vendor. Why in the slag were they not!? It actively punishes anyone who isn't completely glued to all the various random promos that are done. Having them on the vendor wouldn't have HURT things. It just would've been something extra nice for people to earn (or hear about and get for free). I'm glad I got mine but not everyone is as fortunate. The 12-days giveaway was a joke. It was useless and wasn't fun. >_> Reward Bags:  By far the worst part of the event due to the lackluster/useless rewards, the total RNGness of it, and the 'slap in the face' bind on pickup exclusive cosmetic pet you can ONLY get from those damn reward bags! All of the things should've been available for ColdCash, even higher ColdCash prices if it has to be a grind to get. Better to have a guaranteed opportunity to work towards something than to have that stupid RNG slap in the face every single run. Empty purple bags that still have received zero response/compensation from Support (and likely never will) because reasons. One really awesome thing Carbine can do is send replacement/new Purple Reward Bags for those who got nothing out of them. Without us having to individually ticket for it. You have the logs, hop to it. Even better might just be to give out 10 Purple Reward Bags to everyone who logged in on every day of the event and send them via Mail. That would cost nearly nothing and give tons of positive PR for Carbine. This event could've been done much better. Too much was geared towards 50s and too much was based on pure RNG. I have no problem earning ColdCash and spending it instead of depending on RNG. To be more cynical, I would've been ok with having an account-wide version of the exclusive stuff being placed into the Cash Shop, especially that pet. An alternative way to grind (OmniBits) instead of depending on RNG.

Edited January 5, 2016 by FantasticCupcake


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