143035-is-this-a-joke

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Yeah but for some reasons, I rarely see any @Entity players in the dungeons I get. Not sure if they search by server first and cross-server if they can't find anyone.


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PVEers dont want to be on a PVP server :P


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I think next time you should read a whole post instead of reading his first sentence and then comment...and lmao its not just you guys there are more ppl like you in this thread you just caught my eye

Edited October 20, 2015 by SickToubib


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To show what little I understand of this game, let me highlight it to you here:

I know it's hard to understand that I understand, how the LFG system works. It's a foreign concept to me having played MMO's for over a decade now. If you could address the point I'm making on server transfers, rather than one you've picked out of a hat. Making it about you and your inability to read.. I'd appreciate it.

I'm not trying to say it's a queue issue, that's not a problem. Yes queues can be slow (namely for PvE vet dungeons) but that's expected in any MMO I've played. I'm speaking about guild runs, because this game can be difficult and pugging in new people every time isn't ideal to me. MMOs are meant to be played with guilds, to cater to a social dynamic where one hopes not to have to explain every boss they get up to. I like this game, and I want more from it. I don't think Warhound is the place for me to experience what I'm wanting out of the game. I'm sure eventually paid transfers will return, and this was my attempt to get the ball rolling on the subject. I don't think this was the thread for it however, I should have made it clear in my opening post as most of the people who've replied haven't read past that point -.-' Thanks @ Azaglor.


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