134020-game-was-dead-before-f2p-why

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The last time I checked W* was putting some decent numbers into NCSOFTS pocket. But like any large publisher with various investments and projects they did what they thought would make them the most money (which they've done with pretty much all of their MMO's). Whether W* would be dead without F2P is an interesting debate, but not a clear one. I imagine it could easily have survived with a strong cult following like other games (e.g., EVE), but maybe it could not have too. Doesn't change the fact that till the very last day I played before F2P I had no trouble finding groups for content and there were plenty of active folks playing the game. Certainly didn't feel empty or dead to me.. YMMV, but I find people who accuse others of "white knighting" tend to have a lot of elongated wood in a certain orifice...


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Same.... I hate PvP, but even have full sets in my bank runed and all. Dead game for sure...


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Hear Hear! We have found the man who knows how WildStar evolved. Please tell us where WildStar is heading now with F2P! What's the revenue going to be? What are the sales numbers looking like? MTX count enough for the stakeholders? Man, NCSoft should hire you as their new CFO.


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Okay let me correct you know because it's pissing me off sense drop 4 in February, Carbine was actually growing in subs, they were gaining more subs then they were losing. These aren't my words, they said this stuff for months, they just weren't growing fast enough, Entity always had hundreds of people walking around in just the capital city, the game was not dead, gimme a break. It is much better now though


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Its a simple question of value, can I have more fun in a game paying $15 a month than I can in a game where I have no such commitment (F2P)? Now just to be clear I will drop money time to time on F2P games, when it serves my interest to do so, usually along the lines of $30-80. Saying its the players fault is akin to a film director bemoaning bad reviews because the critics and audiences simply didnt "get it". They made a game for a certain market, and either that market had no interest in the game, didnt exist anymore in the numbers needed, or had simply to much invested in other games. The obvious 800lb gorilla in that last part is WoW, but I would say that most of WoW's population are not MMO players, but WoW players, WoW is probably the only mmo they will every play dedicatedly. I would put forth the genre, and really the industry is in decline, more from bloated budgets and development timelines that make (made if we are looking back 7-10 years) investors and publishers hugely risk adverse. Now wildstar was never a bad game, I just had a computer that couldnt run it very smoothly even at the lowest, fuzzyfelt settings, where I could with FF14 for instance, along with other games, and that I was invested in to many other F2P games to really give enough time to Wildstar to justify $15.

Edited September 30, 2015 by Dantos


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2/4 servers were completely dead (less than 20 people on Luminai and Warhaund at a time). Entity and Jabbit only reminded of medium pop servers in other games. Earning reports were reporting numbers below Lineage and Lineage II. They shut down games like these. So yes, for all intents and purposes, for an MMO, Wildstar died before F2P.


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If he is a BnS fanboy or not, if he likes to dress up as a baby, that doesn't matter, the fact is WS"CArbine" wasn't doing well, and everything he posted in the top is true.


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Are you kidding me? There was no solid population at all. MMOs don't go to 1 Mega pve server in NA (the pvp one was DEAD) in under a year if there was a solid population. I can't believe how dilusional people can be. The rose color goggles are running strong here.


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Whoaaa whoa whoa whoa. WS was a dying game. No P2P game goes F2P in a year if it's got a solid community. Streamers bailed on the game. Players kept leaving. It's just a lot of the vets are hardcore fan boys. The game was a failed launch. It had a failed growth and was a dying game. It was far from having enough people. City of Heroes had 30,000 people sign a petition to try and keep the game up and it still got shut down because 30k people isn't successful for an MMO. Wildstar had a very small community. Unless you were end game you had nobody to see, talk to or run with. I know, I got the box copy before F2P and nobody was ANYWHERE in any map of low/moderate level. I can understand wanting to defend a game you love, but a dying game is a dying game. You can't claim Wildstar is doing so great because you enjoyed it. Overall Wildstar was suffering greatly and the whole reason for F2P is to bring in the player base the game was lacking. Hell even the PvP servers DIED And PvP players moved to the PvE server with FREE TRANSFERS because player base was to low. So please don't white knight and be blind to the fact the game was in dire need of saving.


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Ya well, the game was on a decline that's for sure. You're 100% correct by saying a P2P game doesn't go F2P that quickly for no reason. They were suffering big time. NCSoft's idea of "many" is obviously different than a subscriber / forum user, as they went F2P to generate more profits :D


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That sounds like you ran past a challenge, not a quest. You can just cancel those. But I could be wrong, and there's some quest that I'm overlooking though.

Edited September 30, 2015 by Dharnell


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Compared to WoW it was definitely "dead" I guess. But so is every MMO except FFXIV when you compare it to that juggernaut. Anyways, people didn't like how buggy the game was (seriously the amount of bugs and memory leaks in the game was disgusting), it didn't run well on their machines, and other MMOs were getting expansions/released (FFXIV Heavensward, WoW Warlords of Draenor), so a lot of the non-dedicated players left very quickly for a lesser game. Plus, people constantly complained about the attunement being too hard. Which they nerfed significantly (now you just have to a bronze medal in veteran dungeons as opposed to a silver medal). So with all the new fixes to the game and it going F2P, a lot of people will enjoy this game a lot more. Especially since this F2P model is one of the best that I've ever seen.


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I looked at those numbers which is why I called you on your BS. Add q1 and q2 of 2015 to that graph. And guess what you will find. The trend that I'm talking about. You're basically just spinning the facts like a politician. "What does it matter that every city in the state has ten times more jobs and income coming in. We're *still* doing okay! So what if every month it gets worst and worst... hey look, this quarter barely sucked as badly as the last one!" I'll let the facts speak for themselves so I won't be arguing with you anymore. I know fanboys need to have the last words, so have at it.

Edited September 30, 2015 by Aadm


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Don't take this poor Chua's dream away Madda! I wan't to believe :3


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Idd!


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