115015-holiday-event-removal-not-a-big-deal

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I agree, bugs that SORELY need to get fixed are definetly more important than getting holiday gear for our characters, although would be nice, but definetly more important.


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They have people working on drops way ahead of time, a whole year worth of drops, no they aren't. They just aren't allocating them properly.


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With due respect (and I really mean that, Liz says "Hi"), the reason you find it so shocking is you are making a logic error: while some people no doubt complained about bugs to the exclusion of all else, certainly not all people complained about them (you will note that I have not, for example). Thus, for people that were more interested in content, they are doubly inconvenienced since they not only get less content, but are accused (as you do here) of asking for things they did not ask for! But let's put that aside, because the fact is that what Caydiem said is incompatible with a good situation: it is Caydiem who has supplied that a) work on Shade's Eve started in April, and that b ) "Shade's Eve was more or less done, but it still needed a lot of proper, rigorous testing". It's not like Halloween snuck up on them. They started six months before their event date and still couldn't get things done on time. There is no excuse for that: it's just a really bad sign. Now, that they have to scramble to fix the cracks in the building is a fine thing to say, but it by no means is exculpatory. Put another way, you're not really arguing that Carbine hasn't fallen down, you're arguing that we shouldn't blame them for falling down. Seriously now, you say " Things can look pretty good in a scenic video for promotion", but you seem to be overlooking that Carbine was doing the promoting, and they were doing it just a few weeks ago. Now? Gone. Look at this the way you would look at any other commercial transaction: if, say, I was buying a car and the maker told me it would have features X, Y and Z, okay. Then, as the time for delivery got closer the maker told me that they had to cut feature Z because they need all their workers on the problem of making sure the wheels don't fall off the car, I would start to feel a bit worried, wouldn't you? Like I said, I want this game to do well, but what Caydiem said, once you strip out all the pleasantries, is that right now Carbine can't deliver on things they were promoting just a few weeks ago. That is not good. Especially when you consider how many things people are waiting for that may fall into that category of "nice, but not wheels falling off important". Reasonably speaking, what other things can we now no longer look forward to? Having all races be able to be all classes? Is that gone too? I dunno, but I'm a lot less hopeful now. Insert your own pre-launch idea: think that's going to make the cut?


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What most people don't seem to be grasping or understand is that saying no is often the most difficult decision to make but also the best and most rewarding. It's never nice to say no to something and that's why people end up in the ****. They've taken a step back, realised their wrongs and are addressing them. The least that should be done is to give them a chance, we're only what 3 months in, not like we're a year down the line and they still look a shower of mud.


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I can only guess, but considering what happened with shade's eve, the winter event isn't anywhere near the testing phase and it would have hit QA/testing a week or two before it should have gone live. If they want drop 4 hit live in January, they wouldn't have any time to test the winter event. It's a shame. The events should have been tested and ready to go over a month ago. Failure to prioritize lead to holiday cancellations.

Like I said above. If we go by what you said with the event dropping in mid-December, testing the event would overlap with drop 4 testing. If they want drop 4 out in January, then the winter event had to be canned.


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