134820-this-truly-is-justwellsad

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There's always been a 10 day trial and the game's been in the humble bundle up for grabs, so nobody had to spend tons of money before you knew what you were up to. If you want to see if the community is helpful, check the help forums, which are free to access to any member making an account, subscription or not. That aside, I'm also pretty sad (not dissapointed, since I know Carbine is doing all they can) that there's still lag, making the game harder to play. It will all sort itself in the coming days. From what I've seen in starter areas there's tons of friendly new folk and also tons of nice people helping out. As for W* "barely floating", they wouldn't have had to make the transgression to f2p if they had a big subscriber base like WoW or FFXIV. As for your "125 man raid guild"..... If it existed at all, why didn't you join W* before f2p at all? W* is known for solid raid design and not being for "casuals".


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And I was killed several times because of lag. I never said I wasn't. I got disconnected several times. I got killed and couldn't loot anything, just like everyone else. But what did I do? I stuck with it and played. It's really not that difficult.


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"You're disagreeing with me and/or defending game....You must be a fanboy!!!!"


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Get an account over in Korea ect, download the translation patch and your good, been playing B&S for the last few years and its a fantastic game, though as with most translations to NA it will probably not be so good here. If they get their hands on Black desert i will genuinely be concerned lol


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I think everyone needs to calm down a bit. Granted given many circumstances and chances they should have had it correct or at the least better than it is now. I personally would release a summary or statement geared towards the community to help alleviate all this bent up frustration. Perhaps even offer some small token of calm the F down. In regards to you, your posts/thread is not at all helping. It just gets people riled up on both sides. What good is that going to do any of us. We are all frustrated, but the things said here do not move the pendulum one way or the other. And, as for the last bit of your post...don't wish someone/company on themselves that is bad magic. :ph34r:


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I have nothing else to do so I went back to Rift and they are having server maintenance now... Went to SWTOR... bored... Went to EOS... had some fun... come back to Wildstar... my cryo pod is still missing.. arrgh... Go back to WoW... bored... Did a bit on Netherwinter... was ok... came back to Wildstar... cryo pod still missing... nooooo! I regret paying the subscription now ... :(


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Are they truly the only gaming company that does this? Keeps it's players in the dark when the *cupcake* hits the fan? Why are they unforgivable for it? (I ask this because Wildstar is the only game I've played where I kept up with the forums :P )

Edited October 1, 2015 by beattlebilly


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Almost lag free? lol... You would be not happy to if you just have almost your salery from your job ;)


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Sorry but no....i would rather stab myself with spoon than go back to WoW, and it is a common sense for things to go wrong on launch/re-launch/xpack so just wait it out....it's not the end of the world jeez...


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Well said, and I know right? It's ironic when one considers the saying, "those that don't learn their history are doomed to repeat it". Right after the initial launch of the original Wildstar, the same thing happened... people were spitting their toxic venom, telling others, "if you don't like it go back to whatever game you came from", "go play something else", and "if you don't like it, leave". What's funny is, most everybody at one point pretty much did. The game became a ghost-town (which is even more ironic since I see people claiming that Wildstar wasn't in dire straights and didn't really lose that many people, because they did). I'm sure if one were to search the forums, they could probably find the many threads complaining about the servers being ghost-towns... which is what led to two consolidated servers; not to mention the many threads on people griping about how PvP was not playable or fun because populations could never be built up, and it even got so bad that a global "recommendation" of people all logging in around the same time, regardless of timezone, had to happen just so people had a chance of running into each other. The community chased the players away before, game went ghost-town then f2p... perhaps people need to realize what comes next when f2p doesn't work the way the devs hoped it would in most games. As for those saying, "why would people leave when f2p is only 3 days in". What one has to take into consideration is, f2p puts a game into a whole different league than p2p or even b2p. Most, including myself, look at a f2p game as "always there" that you can just hop into whenever... kind of like how most Facebook games are, or even old on-the-shelf games... the kind that you can go back to on a rainy day. I've had my fair share of f2p games that I had tried, and either due to issue or due to the game needing more content, I thought to myself, "well, there's no entrance fee, and I haven't had to make an investment that I need to get a return out of... I'll just come back sometime and play it later, it'll always be there". So many games have gone away in that whole "waiting for the rainy day" period. City of Heroes, Pirates of the Caribbean, Neosteam, Tabula Rasa, ToonTown and several others (yes, not all in that list are f2p, but were still games I figured I'd go back to when they worked out whatever... and yes, I know about ToonTown Rewritten, it's another of those, "on a rainy day games" that I try to get into every now and again). So yeah... as f2p model they HAVE to keep magnetizing players in to want to stay... because their income is now hinging on two things... those that will pay for premium, and those that will spend in the cash-shop... that's pretty much it. But go ahead, chase possible new players, or even old ones away... I'm sure Carbine will be as solidly behind their toxic-fanboys as they were before, when everything was sub, and they had only a slightly varying monthly income... of course they wouldn't be sour at every possible premium or cash-drop that you keep chasing out the door, nah, that'd be silly... because after all, in the real world, who needs money, right? B)

Edited October 1, 2015 by ZombieTechnix


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Quite the opposite, i am. However, there is a difference between voicing your thoughts and acting like a kid who just threw themselves on the floor and starting screaming and kicking because their mother wouldn't buy them candy................ Also like i said, quit the assumptions, you don't know me or how my mind works at all, take what i said at face value, there's no hidden message, no underlying meaning, if you really have to put that much effort into it then you are trying way to hard.


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This isn't first week of launch. That was 2 YEARS ago. Team WildStar knows how to do things better than this. I know they do. I was here two years ago and I know what they can pull out of their hats. Now is the time for them to do so. I haven't been able to get past the character select screen at all. Even put in a ticket on it.... because after two years of operations as a MMO Dev Team this many problems should not be occurring. That being said this is only day 3. Anyone that quits now I really don't think was that excited to be here in the first place. I'll be waiting for Team WildStar to pull that rabbit out of their hat. I can't play this game very good at all with my handicap but I am willing to wait so I get my Engi again.

Edited October 1, 2015 by Gardavil


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Tera didnt have the hype Wildstar has behind it. Had they embraced casual from the getgo instead of pushing hardcore down peoples throats it may have been a WoW contender...the fact that the game is laggy as hell is a testament as to how popular it is. If you have a smooth opening week whether its a first time opening or a transition to fp like this one it means that you don't have a subscriber base large enough to actually tax the servers...the fact that the servers are buckling under the amount of sign ins just means that its a popular game...I don't know a single popular MMO that doesnt go through hell the first week of something big like this...Happens every new expansion in WoW happened in SWTOR when it went F2P..happened to elder scrolls...with great hype comes great lag


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