113738-guild-improvements

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I honestly don't have any issue with solo players creating their own guild and reaping the benefits if they're playing consistently enough to gain the influence for it. I did that in GW2 just for the extra banking tabs, because I'm a completionist and a hoarder. I spent a fortune for those benefits, so they were well earned. There you could actually trade currency for guild influence because they actually wanted the guild benefits to be accessible.

^ this. Half the time when I log in, the MotD is either not there at all, or is off the top of the chat window already because of the "/joined x chat channel" messages.

It could be limited to a once/day influence gain based on the account logging in, not the character, and that could be a fair compromise. Although, that punishes guilds with large numbers of alts, and this game is not alt friendly to begin with.


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