119089-the-generic-mandatory-f2p-thread

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I think it would be that bad. I've played enough F2P games to see how the cash shop slowly poisons everything about the game.


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A lot of people who don't like the sub fee don't like it because they don't spend enough time in-game to justify paying one. They're not going to spend their limited in-game time farming and doing dailies. If WildStar can survive and flourish with a small, dedicated player-base (or expand that dedicated player base), then continuing with a sub model is fine. If not, then a hybrid model, where a more dedicated player-base gets loyalty benefits from subscribing and casual players have a F2P option, is the way to go.


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It's almost as if people have varying levels of free time and disposable income, and different things that they're willing to spend time and money on. I think you're onto something here.


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