147247-last-way-to-make-gold-gone

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{| style="width: 100%;" On the bright side at least it doesn't seem to be as crazy as the other economy effecting bugs. Ho boy those were some nasty screw ups... But anyway

You said you have fun PvPing right? So go PvP! Use your prestige to by runecrafting bags and sell mats from it. That's what I've been doing.


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I can't speak for Tex, they are their own woman and can fend for themselves. However I can say that for me I had no idea this was even a thing, but unless it crossed over and effected cash shop flasks and even then I only used the experience flasks.

Arenas/BGs, Questing, running dungeons/adventures/expeditions, raids, contracts, crafting(housing is still popular so being an architect can be nice, gathering high end materials for what few crafters are left... Since you don't give a specific type of item you want to grind for you'll have to explore the content for what you're comfortable doing and find a way to make money off it. What is fun for me may not be fun for you, but I also don't mind being poor. EDIT: Tex answered you...

Edited November 19, 2015 by Typrop


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I think it's fair to say that maybe some people using the flasks weren't parsing out the loot enough to recognize that they were getting more than they should be getting. Pretty clearly a few people understood perfectly well that the bonus was a central component of why they were making SO MUCH plat. But many of us are in small guilds that accrue influence slowly, so the assumption that "everyone was doing it" isn't really correct. I don't even have access to all of those flasks yet. What they really are is just one more way in which people who are in very active large guilds that run group content have a completely different experience in this game from the one that the typical casual player has. But on the plus side, now that the bug is fixed, that's all they are instead of also being a cash cow. Also, thanks for doing due diligence on this one, CRB_Hotspur! /em applause


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Doing 5-6 runs of STL an hour is 4-5 plat at the least. I said you can make 5-6 plat a day playing casually. Now if you think 1 hour = a whole day then yea, you guys are totally right.


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xp flask was bugged tex, before you needed like 3-4 dungeons to get to cap (1h max) now you get the usual 8-9% for STL.

Edited November 20, 2015 by furoflo


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