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Yes. This. Zone unfinishable (if that's a word..;))


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{| style="width: 100%;" I came running here to see if anyone else had mentioned that Kala is still broken...

...I guess I'm a little late to the party.


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Thank you thank you thank you regarding the kerning. There are a little of minor bugs and some major ones in the game still, but that was by far the worst (... if you're OCD) In all seriousness thank you, that WAS annoying.

Does this mean at least two members need to do damage on every mob involved? Does one member only healing count as being involved? When fighting a pack of enemies, is it sufficient to tag some of the enemies, or is this done on a per-enemy basis and missing some will result in lower influence? A friend and I level together as a tank/heal pair and when the two of us pull 3-5 person mobs my friend may be strictly focused on keeping me up and not doing much/any damage depending on the fight. The other situation is when we get kill challenges the two of us will pull pretty much anything and everything in sight and fight large packs at once so we can aoe them down faster; sometimes we're both in there working on a single pack and sometimes we have two packs near each other where we both get credit, but we're working on our packs alone. How would it be counted in this situation? We're absolutely working together and potentially we're downing 10, 12, or more enemies and yet we're not damaging each other's mobs. Would we still be earning influence, or will this impede our rate of earning? We're a small guild - just shy of 2 dozen people - and as such earning influence is very slow and we can't afford perks yet. Slowing this down more is going to suck.

Is this an increase or decrease? They feel a little underpowered compared to the basic weapon schematics. Will this impact existing weapons?


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{| style="width: 100%;" Hey thanks for punishing me for your emergency update with desertion and an exp loss.

Couldnt agree more. If your gonna constantly take down the game and favor only one time zone with not dealing with the downtimes that often. Then atleast fix the stuff the people that are paying you care about. Namplates in bgs, Namplates period, Quest objectives forcing constant reloudui, Adventures(all of them basically). Are the people at Carbine even reading this? the patch notes on the majority of the updates are very underwhelming.


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bye, dont let the door hit ya on the way out


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