133082-this-launch-is-a-big-fail-page-2

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My friend (f2p account) started in queue as position 5900 while I started as 2300 (still have sub till 22 oct). Subs have advantage, but I suggest not logging in and giving the game a rest till tomorrow or so until the craze calms down. The game's unplayable due to lag either way.


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Yeah, they definitely fumbled this one. Anybody in this business should know better. They would have been smart to take notes from FFXIV. Set your servers to live a few days before the game actually launches, market it as an open beta, and stress test what you have. They still stumbled a bit after the last xpac launched, but they had ample data compiled to know what sort of a sample they'd see come launch night, and they were able to repair the problems with surgical precision and speed.


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You are very impatient and are expecting something that will never, ever exist. It's essentially a relaunch and there are bound to be problems, be patient and clam yourself.


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The f2p conversion was barely advertised. Hell the only reason I know of it was because I got an email from Arenanet letting me know about it since I previously played GW2.


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Unless the mods say otherwise and ban you with your threads. So no, not everyone can express their opinions due to how they write their opinions.


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Google authenticator is a true cluster****. Took me forever to get that working initially.


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To be honest, a soft launch may have helped a bit. What we're seeing now isn't just heavy server load, it's update bugs combined with server load. The lag is mostly due to a loot bug. It's sort of a double whammy, but I think Carbine is handling it the best they can, considering.


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No one plans to have a rocky launch, relaunch, expansion, content drop, opening, grand opening, premier gala or whatever anyone wants to call it. If I go to the store for milk, I don't plan on my car breaking down so I can be lazy. That milk must be gotten so pancakes can be made. It goes against all reason and logic that Carbine is OK with not having their store going and not having people in game, but that's all irrelevant considering the fact that no amount of complaining or indignation is going to make anything go any faster. Hindsight is always 20/20 and is also largely irrelevant by that point. One of our forumites literally called this exact series of events days in advance and many of us nodded along. I'm sorry for people who tossed money at it and didn't now that things like this can happen. For people who didn't toss money and are just complaining: welcome to the club. We're all frustrated about it to some degree, but many of us understand that when this whole event gets compressed by the passing of time, it's going to quickly become a non-issue. The sky is not falling. You ARE getting older, but you don't have to spend time in front of the computer while you wait. I don't want this to sound condescending, it's really not meant to be, but those of us who have seen multiple launches (or whatever; the word doesn't *cupcakeing*matter), shit hits the fan in Every. Single. One. Some may be smoother. some may be rougher, but feces and turbines are always involved.... And it will most likely stop mattering and probably even pass from memory by the time the week is out. So, just relax. (everyone, not Alamaurie in particular)


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If this was a brand new MMO this would be a valid point, but it's not a brand new MMO, and the variety of issues and especially the issues like server lag and character creation issues are not something I expected to see for this launch. I can understand there being issues with stuff like coins - a new to F2P thing that probably didn't get tested much in beta (if at all), but to be having character creation and server lag issues in an established game is kind of sad.


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Wildstar launched a year ago.


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I agree we need to start seeing thread locking.. there's to many threads with the same BS


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Maybe there are so many threads about the same stuff because there are a lot of people upset about the same stuff and they need to vent. The frustration is real. The worries are real.


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After struggling to get into the game, I expect it to run. I've never seen game servers as stressed as Wildstars in quite some time. Usually your culprits are authentication and log in servers, however for Wildstar it appears to be everything falling apart. Personally for a second time around, outside looking in, it looks like things weren't taken seriously. I can give a certain degree of patience, it doesn't change the fact that you boast about doing right by the community and then fall flat on your face at the gate.


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Perhaps you should take into account that everyone went to the PVE server and that us playing on the PVP servers are having no issues with logging in. With that taken into consideration it's easy to assess that it's simply a load balancing issue which is something that literally needs real world testing in order to fix, which means people have to play or else they won't know what to fix... You can continue fanning the flames of dissent, or you could realize that this was anticipated and your complaint wasn't unexpected. Just calm down and wait a few days and the problem will be fixed. Don't let your rage get to you just because you have to wait a little while longer.


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