146471-10-man-raid-plzzzz

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Flexible raid size and difficulty. The difficulty adjusts based on how many you have in your raid, with 10 people being the minimum.


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I actually disagree. We are raiding 5 days a week, openly recruiting, and we are 5/9 DS. We still raid GA. However, i guess from your perspective our raid slots are very limited. There are people I'd like to bring to GA but simply don't have room for. Now, there are several mid-level guilds out there who would like people to come in and help in GA. The ones i'm thinking of (Night Watch, Alura, ADK) definately have slots and some really nice people in their guilds who are willing to help people out. A friend of mine just started Edoloon - I think that's how you spell it? They have a core of vets and will raid weekdays. They want to push DS but they might be a month or two away from that, depending on if they can recruit. Legacy (weekday evening) has some really nice people and are recruiting. They are 6/6 GA. SO i mean, off the top of my head, five options entity/exile side that provide what you want. There are more progressed guilds looking for REALLY good players to step in, but you have to play at a high level to get those slots. Some of us, which i guess we are working on pairs but haven't killed avatus, we always recruit because we know that IRL could happen and we could loose someone anyday. If you don't like any of these options, start your own guild! It's a much more difficult path but it can be done. When i started there was one active player in ascent - me. Now we can have 30+ online at once.


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