100786-itemization-and-stats-in-wildstar-whats-being-done-about-it-page-2

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You clearly do not understand the situation. At all. We are talking about end game raiding gear, not leveling gear.


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Stop trolling. Skill is a factor, gear is another. The existence of one does not reduce the important of the other. Character progression and skill curves are not the same thing either. P.S. Triple RNG means most crafted pieces will never be replaced by raid items under the current system. Where in other games every drop is a potential upgrade for someone, in this game a drop can be dead on arrival due to bad rune slots, which means that only a small % of raid drops are actually put to any use at the moment.

Itemisation and drop rates for superb quality loot need to be looked at in order to compensate for the loss of power, but I wouldnt say content will become anywhere near extreme. As it is, raiding is undertuned because no one was meant to have GA quality gear when they first walk in.


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I actually agree but that's predicated on one huge if, that they differences are minimal. First, what is minimal to you is not minimal to others. To some, a 10% difference is minimal. To others, a 0.01% difference is not minimal enough. Second, and I don't mean to sound pessimistic, but no MMO has ever gotten it right. If the difference between 16 water slots and 16 fire slots is say...1%, that IMO would be close enough. But it's not going to be that way realistically speaking. There are too many variables and I'm guessing the closes we might get is a 1% difference per slot, so in the end it would be something like a 16% overall difference, which is huge. (Though to frame that properly, I mean 16% overall difference in DPS contributed by runes, not 16% difference in overall DPS)


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If anyone was wondering why itemization in this game is so godawful, well here you go: their itemization team lead actually thinks this is a "fix". The amount of incompetence we've seen from this team is astounding.


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Please by all means tell us all about the perfectly coded MMO you built from the ground up.


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I really hope this dose not mean in like 3-4 months if you wait that long a lot of people are going to get tired or just quit please try to push this change within the next two months


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And if you are, and aren't. Gear and stats are the only thing that matter.


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