127708-carbin-pls-this-is-what-i-deal-with-inv-space

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That's not gross, pet opossums need a nice place to play too! ANYWAY, My mailbox has basically become storage...lol I think you're a bit of an extreme, but I do think inventory is a bit of an annoyance in this game. Some things I'd like to see added: Remove level restrictions on bag space( one of the most irritating things to me leveling up) Add 3 "lockers" with gear presets that do not take up bagspace.(if you are a person who likes to play both roles in PVP and PVE you basically need 36 slots)^In relation to above, unlike some games you can't just change a stance and be truly effective in your alternate role

Quest items should not take inventory space(items that give quests)


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I see a lot of potential for revolutionary ideas.. the question is will they be the first to do it.


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It's really not that funny Tex when you insult the guy. The point is, no MMO developer run by anything other than incompetent management would let their design team put outdated concepts and low quality of life features in an MMO in 2014. If you want to argue semantics about what words he used, go right ahead--- but it's that kind of attitude that turns people off from this game. "Carbine, your subscirbers are low, you need to do something!1!!" "You spelled subscribers wrong noob gtfo you don't belong in this game #hardcore #nostalgia #clueless"


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I'm a strictly solo player, I have two gear sets, one for PvE and one for PvP. I don't keep a lot of flasks, pots, or food in my inventory, I have crafting bag overflow and toys, so I currently have 51 slots available. I have run into the problem of overflowing inventory before, but not often. I can usually find a vendor, mailbox, or get to the AH/CX to clear my bags out. That being said, I don't see any reason to point out "It's your problem you made for yourself" to the people that get into a lot more of the game then I do since I've never experienced their problem. It's counterproductive, and I don't see the point of trying to invalidate the problems others face.


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Well, part of the reason is technology considerations (giving every player more space means more database usage and other infrastructure stuff) But also designers want players to make choices. Inventory management is one of those. You shouldn't have access to as much as you want or need whenever you want or need it. I was against the crafting bag way back when they added it, and I just think players need to stop and take a look at why limited inventory is probably a good design.


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I certainly don't think inventory should be infinite, but Carbine has doubled down on the inventory boss. It's good design done badly.


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Let's take this into account: Tera - 1 character = 1 class. Has armoury system. FF:AR all characters of similar classes share the same gear set. So you have 1 gear set for all tanks, 1 gear set for all of your healers and a gear set or two for DPS. Normally I'm reluctant to have multiple classes in vertical progression MMOs (only have two characters on Wildstar), but in FF:AR I'm all like "hey, I already have the gear set for white mage. Why not level a scholar too as everything besides the weapon will be shared?" Guild Wars 2 - maximum bag space = 8 X 20 = 160. With depositable collectibles. Spvp is separate and gear you can change on the fly, so you don't have to be carrying that around. You can have multiple WvW and PVE gear sets, but once again, maximum slot count is 160.


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As I explained to you in my first post, just get rid of stuff. It's not hard and it's not needed.


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I need lots of pants. I have multiple playstyles, with different set bonuses. I just received 2 pants from contract rewards because I bought them at the same time. Remember, it costs 2.5 plat PER RUNE SLOT just to reroll a rune slot. That means getting multiple pairs of pants and gear is preferable to smashing runesets with money. Regardless, if those 10 pairs of pants had been crafting catalysts, would you be less upset? If they had been seeds for my garden, does that suddenly make it better? Take a look, the whole top half of my inventory is filled with epic gear pieces that don't have a home. They need a home.


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Eh, I've only gotten a flux once...lady luck  likes to punch me in the teeth... Also someone can correct me if I'm wrong, but can you reroll more than once?


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