109300-you-promised-hard-core-you-actually-delivered-tedium-page-2

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I have very fond memories of chilling just inside Payon dungeon way back in the day. Lots of fun there, as well as grinding out seals or stuff in the christmas town-dungeon-thing. Or heal bombing on an acolyte to level. :D Attunements can be fun, they can do all the things that some people around here suggest it does. I just haven't found this particular one fun/interesting or much of a 'teaching experience' as they have claimed. Therefore to me, it's tedious and boring. The rep is definitely one of the most tedious spots of the attunement. I don't like Ellevar, and I went with CrimIsle/Deradune because I found it dreary. Went back and powered through the quests and got the hell out as soon as I could. Didn't even max the faction rep cause I hate the zone so much(though not as much as wilderrun). Slightly off topic here, but reading over various attunement and content threads the past couple days has got me thinking about group content, especially in regards to some other games I've played, as admittedly, I just haven't done a lot of group content, and all of it was without guilds/friends for one reason or another. That is: "Is this content fun on it's own, or is it fun because I'm running it with guild/friends?" To that I have mixed answers depending on the content. Some were definitely fun on their own, others were definitely made better because I was kickin' it with my guild in vent. I very much believe that doing the attunement with some buddies could skew peoples idea of how engaging it is or isn't objectively(which is difficult, because it's a mostly subjective answer in the first place). But I guess I'm rambling now. edit:

The combat in WildStar is fun. In that, the devs have nailed what was one of the main things they have set out to do. But most of the content I've found boring so far, or at the very least not terribly exciting. I haven't raided yet, so I can't comment on that - but I can count on one hand how many times I've thought to myself "Hey, this is fun/really exciting". STL the first time I ran that, and immediately after the first Drusera quest, that one quest in Deradune where the old hoverboard physics are turned on and your movement speed gets turned up to 11. There are a few more scattered about here and there, but overall I'm just not terribly drawn in by the content that I've experience thus far. And to make me do it again - yes. I find it boring and tedious to mull through it to get to the meat and bones of the end game: raiding.

Edited August 19, 2014 by cfStatic


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There are several problems with those steps, not only with the grindy ones, but overall with most of them. The first and most important problem is that they are separated linear steps, so there is no point in runing silver dungeons, adventures o even killing world bosses while leveling if you are not in that step, the rewards don't make it worth it. The second is about fun, it doesn't matter if you take 3 or 40 players, the world bosses are boring and not challenging at all. And even 2 months later we still have some of them bugging out! The third is about 'what's the point?', what's the point of completing a timed run if raid content isn't timed? but that's already going to change. This same question can be done about the elder gems, reputation and even the whole world boss steps since they are in no way a challenge. And the fourth is the social aspect of the attunement, how an individual process can block the access to high-end content for an entire community. Because it doesn't matter if you find it easy and just do it in a couple of days: you need all of your raiders attuned. It doesn't matter if that new guy you just recruited seems promising: you can't take him to your raid unless he completes the whole process. Since not every guild has 20+ players with the same level of skill and commitment, most of the time there will be players repeating some steps of the attunement, making it something really boring. Solutions? 1. Make the attunement achievement bassed: earn all these achievements to get attuned + the linear more lore based quests, you want to make the adventures and dungeons while you farm the reputation? fine, do it and get 3 steps at the same time. 2. I'd rather have to kill a single world boss that feels like a raid boss than kill 12 world bosses that hit like a wet noodle but with a ton of hp. 3. Partially solved, totally solved with solution n1. 4. If we are making a key, let the key open the door for your entire group. Just one attuned player is required to start raiding, but it will still be something everybody wants to complete.


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They already addressed in last week's Nexus Report that this is a valid concern and they're taking steps to drop the harsh requirements for attunement. It'll still be there but its only basically going to require completing adventures and dungeons. This will better help stabilize guilds not having to worry about replacing people.


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I'm imagining, and I am liking.


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I actually feel like most players have this kind of approach: "You spend two-three runs and the item you want finally drops, but you can't use it because of bad stats". Don't get me wrong, I'm against randomized stats (by the way, which items have randomized stats in adv-dungeons?(, but if people lack patience, they sure as hell won't be happy in raids waiting 2-3 weeks to finally get a piece of gear.

It does actually. If MMO history taught me one thing, then it is this: The MMO playerbase is a bunch of hypocrits. How many rage about the content draught in WoW before EVERY expansion, you think they won't be back for WoD? Yeah right. Same here. Player who silently leave are the real danger. Seeing how lively it is here in the forums, I tend to be optimistic.


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I hear you (read you?). What I mean is that it's easier to get someone who cancelled their sub to come back and check the game out if they can do so without payment. So rather than fork over $15, someone can just log on and see if things have improved.


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Of course, although I know a fair few players that got 4 months of CREDD and they aren't interested in using it really.


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