133871-when-is-this-game-going-free-to-play

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I must disagree about "understanding problems" in this case. Wildstar is not a new MMO. It launched over a year ago. They can't make the exuse that issues are bound to happen on launch day. This F2P options is just that, an option, not a completly new game. Also no excuse for the lie that is the wait times. They just plain wrong. The people at Wildstar are not helping their image with a problem that should have been fixed after its inital launch over a year ago.

Edited September 30, 2015 by TyberV


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The trailers said it was LIVE.

Posts like this make Madda wish forums were sub only.

Edited September 30, 2015 by Madda


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I can't say for sure in every case; but my guess is in most cases it's a problem of concurrency and request protocols. You can have the biggest server in the world that will fit billions of players, but you can't really optimize handling server requests until you actually experience the request loads. I honestly don't have any experience in designing or coding MMO's, and it's known that in some cases it is just the fact that server capacity is too low (for example when W* was first launched). But in cases like the current one it's usually a problem of concurrency and how requests are threaded / looped.


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