149005-feedback-from-a-regular

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Vet dungeons are hard!? I mean yeah if you stand still and you know stand in the red bad stuff...it's not hard people just are used to be hand held.


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It isn't hard or time consuming to do the objectives. It is completely lazy to refuse to do them however. For example, STL. You can grab everything while you are on the way to the boss, but no one ever does. You really dont have to do anything special except kill 2 extra mobs. Usually, when I get the groups that want to pass content, I intentionally pull everything along the way and Esper Tank it while dragging it along with the group. It is a disservice to the community to only do what benefits raid geared players while ignoring the needs of non raid geared players.


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Never pick up loot so they cant kick you


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it was never an exploid, the devs never declared this to be exploiding or banable. thats why everyone did it and did not need to fear consequenses. it was a game mechanic to stand on those rocks that was later changed ;) same thing with the endboss in KV.... never heared of anyone getting banned because they stood in places the telegraphs didnt reach them and it was the easiest way to make gold which back then ment something because of the lack of skillpoints. good old times ¯\_(ツ)_/¯

Edited January 21, 2016 by furoflo


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Aaaaaaw I'm Dominion on Entity.

Ahahaha that's hilarious! I think there was one dungeon where the healer and I (as DPS) just duo'd all the extra stuff. I'm okay with (though I still don't like) skipping if the players are skilled enough, but I really don't like when the ones that wipe repeatedly on the first boss want to skip. They are usually the ones that need attunement and then they complain about not getting bronze. On another note, I'm starting to get passionate about normal dungeons because people who do those want to level and doing all the objectives helps them reach max level faster. So I might run normal dungeons more often instead.

Edited January 21, 2016 by Spider Bro Jenkins


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