147568-whats-wrong-with-lfr

Content
{| style="width: 100%;"

I hate getting dragged into these threads but this is just ridiculous. Officially WoD had two tiers but it was essentially three. WoD did fail not due to too many difficulties but due to the only thing to do was raiding. Multiple difficulties use the same assets except they tune the damage and maybe remove some mechanics for the hardest difficulty. The hardest difficulties are harder to balance because they are less forgiving.

Edited November 28, 2015 by Saccharin


 * }
 * }

{| style="width: 100%;"

and if they nerf the difficulty it will be boring, just like wow is. The encounters are balanced and yes its no faceroll content. The problems randoms have in this game not beeing able to stick to a guild shedule due to rl stuff. and a LFR-tool makes it possible for them to just hop into a raid and see GA. If they cant kill the bosses they have to get better to kill the bosses or get more gear with X89 unlock and natural progression. the players who invest more time will kill the bosses more often/faster. At least they would have something to do besides farming dungeons in ilvl90 gear. multiple difficulties is not good for a game. see WoW. its a good idea to have normal mode (GA) with the option of ultrahard encounters by pressing a button (augmentors) of playing certain objectives (maybe fight all 5 bosses at convergence) for bonus/higher ilvl loot. but adding a ultraboring/easy difficulty level is bad for the game. The encounters in both GA and DS have been nerfed multiple times and will continue to be nerfed over time so those PUGs might be able to kill SD and some ele pairs in half a year, who knows... Those raids would be running every evening i assume but with a way bigger playerpool a guild has, so if someone had to leave the raid there would be a replacement via the LFR tool.

Edited November 30, 2015 by furoflo


 * }
 * }

{| style="width: 100%;"

Glad to be wrong, next time use more nouns. ;) It really wasn't easy trying to sort out which side you came down on in that first reply.


 * }
 * }