60823-update-notes-build-6714-622014

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This was also driving me crazy, but I found THE fix for it - stop playing in Full Screen mode. Play in borderless windowed mode. Just like fullscreen but I've had ZERO problems with nameplates since then. Just a suggestion (that I found somewhere else).


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Ugh. You cancelled your pre-order over literally the smoothest launch in MMO history. Some people just CAN'T be pleased.


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Turn down your sensitivity?


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Adding simple mouse/camera sensitivity settings is to easy - lets add new driver handle instead


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nope.. realms still down -.-


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So now we have to bare with people logging onto their Dominion Alts to insult people that killed them while Questing? I really liked having those restrictions. Choices and Consequences. This is a great blow to all PvP Servers and will only have more and more people joining the winning team. You do say you listen to players, so I really hope you read the answers to that and scrap the change.


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Blast, i want your amazing feel of prophecy...


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Before this update the game running not well, but with around 30-35fps and after 2 hours of playing a memory leak (using only carbine addons). Now my fps drop down to around 20, sometimes 15. The game is mostly now not playable with this action combat system and fps under 30. I have not the best computer, but mostly all games like watch dogs etc. i can play in high settings with good fps. I hope i am not alone after this patch and carbine will find the problem and fix it soon.


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actually, just restarting the client and I think the issue is fixed, so nvm :)


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Yeah soooo you called it. =/ I enjoyed Wildstar at 15fps more than ES at 40fps.


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I don't PvP for the most part, typically I'm good with a few matches of TF2 and then I'm fine for a while. I'm more of a Fallout/RTS fan than anything. From what I've seen, the PvP in Wildstar looks pretty good, but for the time being I'm not that interested in MMO PvP from my experiences with the PvP on WoW with the iLevel requirements. I think I'd just rather just jump in, have fun and leave without having to get too invested into it, haha... My only primary concern I've noticed is that the arguements for closed factions seems to revolve around the idea that it wouldn't foster that animosity as much between the factions, which I question whether it's a healthy attitude or not. Faction rivalry is good for sure, but when you feel like you gotta get your hate on to enjoy something, is it good? Shouldn't you mainly enjoy PvP cause it's, you know, engaging, active and fun? If the PvP community suddenly turns in on itself because that arbitrary boundary is gone, it makes me question why people do it in the first place. I honestly doubt it'll be that big of a deal or immersion breaking, or at least it shouldn't be unless people make it out to be one. Oh man, it'd actually be an awesome social experiment if they keep the present PvP servers open, but they make some new PvP servers that are faction closed, wonder what'll happen.


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Welcome to PC gaming. If you're an older fellow you should know better. I have an i7-3770k  @ 3.50ghz   12gb RAM and a crappy GTX460 Card; I never expected to get above 30 FPS, but now I gots 70 FPS. I'm happy. and no Carbine is not responsible for upgrading your PC.


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If people want to play different factions they can play on a PvE server. Nothing stopping them. Didn't you cancel? If so please leave your opinions at the door and go ruin someone else's game.


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Well unless you are a kid, independently wealthy, or unemployed deleting and re-rolling a level 50 toon just so you can flip sides is not easy. The attunements, all the time to quest, everything you've done on that toon deleted just to flip to the other side? This doesn't even take into account how things would go with losing your guild since most Quality PvP Guilds do not roll on both Factions of a game to help prevent their Members from exploiting. Also the OWPvP on PvE servers usually is no where on par with what happens on PvP servers that are faction locked. The reasons for this are varied and honestly not part of this conversation with very few exceptions. Most games that are Faction Locked use systems that keep the factions from being too far separated so that the number of accounts for both factions usually is not further apart than 10% (WarHammer Online failed to have this at Launch so I've been told). On Servers with no Faction Lock this system is not usually implemented because it would block people from rolling on the faction that is short, and for this reason most UnLock Faction Servers actually do have bad faction balance when it comes to OWPvP.


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Looks like you need.... https://www.youtube.com/watch?v=RqrV6wefC78


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You really don't do PvP do you? Cause Ellz statement is pretty much how most PvPer's feel. The OWPvP in AION was awesome because of this. Dark Ages of Camelot was epic due to this. Server pride helped in GW2 but isolating OWPvP to the Mist kinda turned it into a Zerg Fest. Factionless PvP is like running a Dungeon with RAID gear on. You can do it, and it might be fun for a bit, but in the end it's just pointless.


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