122111-crafting-leather-drops

Content
{| style="width: 100%;"

Lower level yes, but while catching up I beat up lvl 8 mobs with a 30-ish% drop rate (according to jabbithole) which i could pretty much oneshot. The point remains though, in that same timeframe I could have easily gathered several times as much wood, ore, or omniplasm, and done far more crafts. As said before, the CX is a great comparison, leather is several times the price of ores and wood, ranging from 15 silver per unit at T1 to a gold at T3 on entity. So yes, we need a fix. Preferably massively increase the salvageable drop rate for survivalists (x10 or so), fix the rewards (lvl15 salvageables giving split leather..) and just boost leather drop rates across the board.


 * }
 * }