149221-just-another-wish-list

Content
{| style="width: 100%;"

Flex raiding in WoW is this: You take between 10 and 30 players. Bosses scale in health, damage, and ability numbering based on how many players are present. You can take ANY number of players between 10 and 30. The only exception of the above is World bosses (can tag with an unlimited number of players) and Mythic raiding (locked number / difficulty). Credibility: I was a heroic / mythic raider in WoW for years (and I do mean years...) In reference to the above poster that believes people will take exact "hard cut-off" numbers because of ability scaling... the way WoW answered this is by adding % chances of more loot / more boss ability procs based on number of people. The removal of actual hard numbers meant it was a gamble at any point so it made it matter much less.

Edited January 29, 2016 by Stul


 * }
 * }

{| style="width: 100%;"

Don't sell yourself short. You can complete all of the adventures and vet dungeons with a little practice and gear =)


 * }
 * }

{| style="width: 100%;"

This is incorrect. Apologies for confusion in how the announcements were made. The intent of the information was that the world story instances--in this case Vault of the Archon--will work like Expeditions going forward. Not to announce any massive overhaul of adventures or dungeons--they are unaffected.


 * }
 * }