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Because 15$ a month isn't anywhere near what Blizz charges for all the discs for their expacks. There's a reason they can put them all on sale for a total of 20$ every now and then. Game boxes pay for their development. 15$ pays for maintenance and fixes. Which is what you're getting, Blizzard spent six months playing this game with bugs at their launch (I was there). Carbine's done pretty damn well, especially considering their size. But NCSoft allows them to swing harder than they could on their own. I hardly feel haughty enough to castigate Carbine for having a more polished product at launch with less staff.


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You know all most all sub based games offer, the same monthly subscription charge. Just saying Also you know WoW had the same sub charge when it was released and a buggy PoS that it does now 10 years later now that it's been polished (and STILL has bugs) also how was that almost full year with absolutely no new content in WoW treating ya? Or how does them promising not to do that (A SECOND TIME NOW!) and out right lying make Blizzard a better company? Just saying, WoW isn't all it's cracked up to be and a bag of chips, people just find it easier to go back there, because a lot of people have it as a security blanket with years of investment in it. If you were a new gamer, you probably wouldn't think WoW was all that terrific compared to newer games. WoW's whole market scheme anymore is hoping they can get you to cling to that time you invested in your character and keep throwing them money.


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This is a good move. Most people don't give a flying *cupcake*about the 5 quests and 1 zone that you guys call "new content" not to mention half the quests don't work on release anyway.


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Point sailed right over your head. WildStar isn't competing with WoW's launch or GW2's launch or any other currently successful MMO's launch. They are competing with those games in their current state. It's hilarious to see you "but X game was buggier/worse at launch" people repeat this argument ad nauseum. When WoW launched - in spite of it's bugs - it was better than the competition which is why people flocked to it in mass. As much as you'd love to compare W* to WoW at launch it's unrealistic and people won't pay for it.

Straw man arguments and horrible analogies are fun.


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I'm talking about Enigma who didn't quit because they couldn't keep up, they quit because it stopped being fun. WoW's HMs are old man, infarct their last HM raid is going to be over a year old by time a new one is introduced.. yes let's keep ignoring that year of no new content even though they promised otherwise :P


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McDonalds has served over 300 billion hamburgers. That doesn't really make their food good.


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I don't think anyone said it was a fail.


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There is a difference between impatient and waiting potentially 3 months or more for changes that are essential for the survival of this game. Nobody complaining is doing so to be mean, or because we don't appreciate the work that has gone in to the game. We are trying to voice our concerns as most of us love the game and want to see it succeed but won't spend our money being frustrated day after day. Carbine is making a lot of the same mistakes that Bioware made and we are trying to help even if it can look like we are ungrateful.


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I agree with the borrowed playerbase point wholeheartly. I am one of them..eagerly waiting for WoD.


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Uh, sure. Blizz has 6-7 million players. They proudly say 100 million have played the game. Therefore, 6-7% of people who have ever played the game are currently playing.


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Carbine is not trying to get away with it. Yeah, Blizz got away with a lot of thing and adressed some things two years later or ultimately with an expansion. It's 2014 now and a content draught for over 2 months shouldn't be tolerated as well, yet you are. See the hypocrisy? Carbine's problem are on a different scale. They actually did what Blizzard didn't do in the beginning: Listening to their playerbase. Ironically it's coming to bite them back. Another issue Carbine needs to deal with is their extreme direction change from time to time. First they were so focused on pushing those content drops, now all of a sudden they wanna slow down and actually polish those things. Quite frankly, as a player I'm getting irritated

The only reason why Bizzard can serve you Lasagne now, is because most of us sticked with WoW back then otherwise you'd get a "Do it Yourself" Lasagna. A more accurate analogy would be: I wanna have children, but please let them skip the baby, toddler, teenager and young adult phase.

It's not about liking or disliking WoW. It's about the "WoW is so much bettah" talk, although it just isn't. It's an established MMO and imo a huge rip-off. I mean, sub + cash shop? And it simply is hypocrisy to say you don't wanna put up with Wildstar's "bullshit", when the reason you left WoW in the first place  was Blizzard's draught of content. Why was there a draught of content? Because they know they can do whatever they want, you'll keep coming back like some junkies looking for their fix.

No, it's blatantly evident that a lot of people quit the game. I'd say that by now we're having something resembling a stable population. At least until November.


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Hotfixes should be the top 100% priority now. Nobody would care when defile shows if you just concentrated on the multitude of issues in PVE and PVP. And the server issues as well, I mean 90% of servers are dead, Just seeing whats going to happen is only going to exacerbate that fact.


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Wow content updates are actually very small. They add the bulk of their content in xpacs every two years then update the new xpac for one year and then let it rot for the last year until the next xpac. So out of a 2 year xpac you only get updates the first year. Reallll noiceeee.


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So technologists will finally have working talent skills? If so I am a very happy wildstar player!Good call on holding up on content and fixing bugs and the core issues first!!


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