126185-the-officially-unofficial-wildstar-surveyfeedback-thread

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1) It's a good game that really misses the details to become a great game. Carbine really seems to be a ship without a rudder. 2) The combat. It's exciting and engaging. So much so I can't play unless I'm fully involved, which can be a bummer if I'm looking to play the game to relax. 3) Level restrictions on bags. It need to die in a cupcake-ing fire. I'm a bag person. I level a tailor to make bags for myself, my alts, friends, and strangers. In WoW, for new low level players, I'd make a care package of 4 netherweave bags. For some reason in late closed beta (I think) Carbine decided to toss a level restriction on bags, and I still *cupcake* and moan about it. If I have farmed up the coin or leveled a tailor to make decent sized bags, I should be able to send them to new alts. There's other problems I have with the game, but this has me seeing red the quickest. It was a change that just never really made sense to me. 4) Simple, remove level restrictions on bags. 5) I think Carbine has to lock down it's direction, make clear what that is, and improve the time in which they address issues. They need to address head-on things said by people in the past at Carbine who may no longer be there. There were a lot of "exciting" characters at Carbine saying "exciting" things before and just after launch, and it's my opinion these lingering ghosts haven't been properly exorcized


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