145664-one-of-the-most-importantuseful-often-unknown-mechanics-in-wildstar

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Yeah i know theres the Protogames tutorial but as stated above, and from what ive noticed people tend to miss out on it for various reasons. either happening to NOT quest in that area/ Out leveling it or the zone before getting a group and or having the change to play through it. Aside from people straight missing it entirely, Even the people who DO go through the protogames instance frequently forget/ misunderstand the mechanic/intention of the tutorial. MANY players assume that the Moo Mechanic was Specifically taught for THAT instance (or even ONLY instances/bosses etc) or otherwise misunderstand the fact that its a Vital/ integral mechanic who's ability to implement (and timed correctly) is intended to stick with you and remain a relevant mechanic throughout the Whole game. (IT IS THE VERY REASON 1-2 of EVERY CLASSES ABILITIES, FUNCTION THE WAY THEY DO) I feel this should be stickied because in groups/ lvls from 10-50 players/ groups of players in instances, raids, etc wipe/ have a MUCH harder time doing WHATEVEWR it may be simply because of how many peoplpe DO NOT understand MOOs or know how/when to use them not to mention have NO IDEA how much of a (and how many) problem NOT using MOO's can cause


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yeah, but some people skip that place OR end up thinking its SPECIFICALLY intended for just that boss/ dungeon and stop using/trying after that point


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