143378-add-a-proper-lfr-and-lfg-tool

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Nope. This ain't WoW.
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My guild is the epitome of Casual. Yet somehow we fought the odds and are now 7/9!

God, yes. I would love to have an ingame guild finder. :)


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there are already several addons to do this but they need the community to use them, or they will end like the previous wow group finder that nobody used before 2014


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1.  Nope, they just require people talk.. not do the "WoW, everything can be face rolled don't even need to say hello" approach to content. 2. Not completely, I believe there are a couple successful PuG raids on the Exile side of Entity. 3.  WildStar does that. 4.  Disagree.. lots of people have time for those. 5.  Alternatives to raiding? Yup, WildStar has plenty of those too. Raiding is supposed to be hard, veteran dungeons are supposed to be hard.. but neither of them are impossible for a random group.. IF people communicate!


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It does offer casual play. I play casually.. and there is tons of stuff for me to do in this game. However, if I want to do X, I need to find other people who want to do X as well, in the case of raiding, that means joining one of the ongoing PuG raids...or raiding on my guild's schedule. Casual does not equal 'easy, everything needs to be handed to me'... casual = takes longer to do the same content.


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just curious if you came to this game so that you can play wow? this is not wow and is quite different and definitely more challenging outside of their mythic content, in general. things have already been nerfed for f2p too. i think this is more of the instant gratification/entitlement mentality generation. you have to put some work in actually to get anything out of life. there is no easy button, office depot be damned.

Edited October 15, 2015 by Foul Wind


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Nope. It isn't WoW but love when you and the defenders bring up WoW in many of your posts like recently for example about the "re-launch issues here". I guess only when it meets your needs you can bring up WoW but when someone else does about WoW to show its positives then you say things like this.
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 * checks other posts from you and other defenders who like to bring up WoW when it is a negative about it*

Edited October 15, 2015 by Bojanglz


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Curious as to what part of the response you deem 'harsh'... Just disagreeing with someone, and pointing out why you disagree.. isn't harsh.


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The only reason I still play WoW and have a guild is because we do mythic (and the guild is like, 9 years old). Other than that, there's 0 reason to socialize with anyone. Q up for lfr, q up for group finder and never say anything. Guild starts doign bad? Don't worry, no need to try and help people or work harder, just q up to a random group in the group finder and GG you have more progression without making any of the connections. I'm not even a part of a group/tight knit guild here on WS, I pretty much just play it all by myself. But I do love that when making groups for vets I still need to chat with people, we have fun, goof around, and laugh at silly mistakes (Have you ever seen a group of raid geared players die in 2 seconds on Mordecai? It was amazing). And those could/can grow into actual friendships (if I wasn't a baby). That's what I love about WS. You have a reason to chat. People are always talking. LFG itself is just chattering about world bosses, questions etc. People coming from WoW really need to understand - this isn't a game you can just sit back and not pay attention to. You need to be aware, swapping out your LAS, and knowing wtf is going on. I've seen peopel cry abotu wiping 3 times in LFR in wow. It's gonna be a big wake-up call when they wipe far more times in their first vet lol.


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well at least we got pepsi perfect man


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not really. toxicity brings to extrem tuned dungeons and eltitst vets kicking noobs without giving them the chance to learn encounters. its what happens right now nine wildstar and it will drive people away. the only thing to save this game is make casual raiding/dungeoning for fresh 50's that is pug able and gives good enough rewards to be worth it!


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I 100% assure you, people are not kickign you because you're new and mess up a mechanics here and there. I fudge up like, 80% of the time. Get some more gear, learn your class better, grab some interrupts, and make it known, right away, that you're gonna need a rundown on mechanics. There is 0 hand-holding in this game. I'm super hyper delux edition casual WS player but I still have learned how to play and have taken responsibility to learn about what needs to be done.


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I would love to see someone that ACTUALLY got removed by a "Vet". I am not even sure what you think this means. Someone that has done the content before? Someone that has been playing since launch (not played during launch and stopped)? Someone in full raid gear (that isnt BoE)? The vast majority of the time when I have PUG groups that fail it is some dude sittin in the same gear as the rest of us that has run the dungeon a couple more times than everyone else. This does NOT make him a "Vet". Let's make that perfectly clear. The Vets are the people on here trying to help everyone down the right path and they tend to do the same in Dungeons as well. Do NOT expect them to be endlessly patient, but I would be more than willing to bet that the people booting others are in no way "Vets". The Vets of this game that have been raiding and playing since launch through all of the raid bugs, tweeks in content, and GOLD in Vet Dungeons (I hate you SSM) are clearly more patient than the rest of us. These are not the people making the game toxic. Do NOT confuse a Veteran with someone that tells you what to do and has gear appropriate for content that wants you out of their group.


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Looked at WoW's numbers lately?


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Sorry dude, this game was not and will never be wow. If it tries to be it will die. Losing a couple of f2p people who can't be social in an MMO (and lets face it 99% of the time won't spend a dime anyway) will not be much of a hurt. But hey GL lobbying for LFR and faceroll content. You are bound to get loads of support from the one or 2 people around here, aka Yasfan


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You are the reason this generations gaming has declined so badly. Pat yourself on the back for that. Sad that MMOs will die off because of children that want everything handed to them without working a day in their life. Is your name Obama?


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i live in switzerland where we actually have a real democracy so i dont really care bout obama or any otehr of your exuses for a president you have over tehre:)

Edited October 15, 2015 by ADX


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Excuse me?


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As a long term WoW player, let me tell you this - WoW is in the worst state it has ever been in and making it streamlined and dumbed down simply made it worse. Breezing through content gives you zero incentive to do it again and zero sense of accomplishment. And I say this as probably the most casual player you'll ever meet.


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No I don't...

Yeah, because WoW has so many more players now than it did before LFR right? There needs to be content for casuals sure. But LFR is the "lazy way out". Look at Wrath of the Lich King. The game had plenty of content for casuals without ruining the experience. This was also when the sub number peaked. You had dailies, dungeons and something that I consider to be great content for casuals: Small 1-2 bosses raids that always had groups being formed everyday. The hardcore players ran them on off days when they didnt have one of the big raids scheduled, and the casuals had the chance to do a quick (I still insist that "casual" means not having a lot of time, not being lazy or entitled) but still challenging raid. Imo that was a great model for "Raiding for casuals". LFR is lazy because "Why make a one boss raid when you can just tweak some numbers and dumb down the big raid you already have?"

Edited October 16, 2015 by SubSidal


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If you hit N to get back to the content finder there is a teleport to dungeon button at the top to get back in the case this ever happens again. It's used a lot by people who need to repair with no settler in group


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correlation is not causation. if you dont understand what that means, it does explain a lot. the shrinking population was not due to not having an LFR tool. The sub model was the main culprit in my opinion. people were not willing to pay money for a game that was basically in beta. the initial loss in subs was the attunement was long and difficult. The 40 man raids struggled to beat the roster boss and herd cats. after they changed this, the raiding scene opened up big time, but the damage was done. raiding is great in this game and is still a challenge but not impossible, but it does require a time commitment. i would rather them make some one boss encounters, similar to the fights in FFXIV and the current boss in the box, rather than make a trivialized version of current content. it will be new, fresh, and shorter. It may also be easier to implement difficulty levels in these like they have already put in game with the boss in the box. But maybe the focus should be for the more casual player who may not have the time, but definitely not a loot pinata like lfr in other games. it should still be a challenge but less so than regular raids. you strike me as someone who just likes flashy orange or purples but do not want to do what it takes to usually get them and prefer loot pinata easy mode partly due to your inability to perform in these normal raids for whatever straw man you come up with. I think something can be done to open this up without implementing an LFR style system.


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Which one, there's 2 of them...:P


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There are two of them, yes. The first one is for Massively and the second one is for Multiplayer and together they do not equal "Raid Group", which is quite puny in comparison to what the "MM" in MMORPG means. I would suggest that what is being loudly advocated by most people in this thread is a Niche Online RPG, or "NORPG" for short. And coincidentally, I expect that the course of action being advocated by many of the game's more acerbic defenders in this thread will, if implemented, result in there being no rpg at all here.

Not quite. I'm a person who mostly plays solo, prefers to avoid grouping up when I can, and drops groups quickly once the group content that requires grouping up is done. I do not like any criticism of wildstar. Just the ones that I think illustrate genuine problems that will contribute to the failure of the game if they go unfixed. Edit: By the way, my preferences for playstyle put me firmly in the largest demographic of MMORPG players, as repeatedly noted by this game's developers. If you don't agree with them, what metrics are you using to inform your opinion and why should anybody take them more seriously than statements from this game's own development team and data mined from other games?

Edited October 16, 2015 by yasfan


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