146387-feels-like-warhound-population-is-gone-again

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This is just not true in my experience (post F2P). Very few wipes and MUCH faster than doing quests.


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It's the re-merge part that's the operative term here. They have to handle the bigger issue and make sure the servers are in proper working order for the people who are going to be on a single server without paid transfers first. It's less about population issues and more about ensuring stability. Since most of the PvP happens in queued matches which are cross server anyway, they probably feel they can afford to wait. Additionally, PvE <> PvP transfers are more technically complicated because they're not the same database. They allow the 2-1 transfers because they are, and as long as the server isn't approaching a number where it will hit those concurrency problems again, it won't matter. However even though it is scripted, a PvE <> PvP transfer doesn't always happen flawlessly and is more of a burden on Support as well as the Auth server. Things may have quieted down for now, but they know when the merge happens there will be a Support burden if anything goes wrong, and they know there's going to be a Support burden when they turn on PvE <> PvP again as a paid service and people complain about all the reasons they think they deserve free ones. So instead of setting themselves up for 3 possible disruptions, they're hoping to limit it to 2, and hoping the fixes get done sooner than later.


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