109369-ws-at-50my-take

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I don't know, but I never really thought about MMOs differently. Loot was always only a stat-stick for me, a tool to get me through the next encounter. With today's costume systems I usually cover up the shinies anyway. Beating a boss was (is) the reward in itself. I guess I'm in a minority.


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What they were saying was that Wildstar ISN'T tab-targeting (as can be seen in the quote below), and suggesting that other games ARE tab-targeting because you can simply lock on with tab and hit targets from anywhere. Where even in classic tab-target games, like WoW, that's not even true, because if not facing the proper direction the skill won't cast. Their wording is also somewhat "entrapping", since it kind of has "pro-telegraph" undertones... since in Wildstar one has to have their target in the telegraph to actually hit it... but still constitutes tab-targeting. Just because you don't HAVE to tab, doesn't mean it ISN'T tab-targeting... true NON tab-targeting is where it's free-aim, no target-highlighting... technically a person doesn't HAVE to "tab-target" in any game if they don't want to, right? ;)


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I can "target" party members for a heal on priest. Reticule over, selected, let go of spell, it travels to them. Tera classes have at least a couple target spells that follow enemy. They're usually weak though compared to the fps abilities and the charged aoe abilities. For good reason, more skill to hit, more damage. Seems fair. The select heal in Tera is bread and butter of healing in that game, but there were strong other heals too and we're used as well. Or is the difference that you can't use tab to select targets? I don't know, lol.


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Yeah, the game isn't tab-targetted. I don't even target enemies; they just appear that way. I watch nameplates for HP, and it doesn't matter at all what's targeted. It's definitely not a tab-targeting game. I don't even use my tab key when I play; I definitely didn't bind it to my left hand array. This game couldn't be much further from the definition of "targetted enemy becomes target of abilities, selectable by tab."


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