124815-a-level-1-50-service-please-page-2

Page 1, Page 2

Content
{| style="width: 100%;"

Just because players want it doesn't mean it's good or healthy for the game. As I said, I'm not opposed to the concept, I just don't think it's necessary at THIS time in THIS game. There isn't a huge hill that people need to climb to catch up. I understand that some people don't like it. Well, alot of players don't like crafting, should they be able to pay to have max leveling in crafting? Alot of players think farming eldan data fragments is dumb, can they just pay to fill out their research tree? Some players think the attunement is a waste of time, where's the shortcut for that? How about housing? I don't like to build things, it frustrates me and takes WAY too much time. Can I pay Carbine to build me a housing pad to my specifications? There's alot of things to do in MMOs, not all of it is enjoyable. Some things are meant to be a time sink. Some time sinks are more enjoyable than others, but the point is to keep you on that treadmill, to keep playing. Leveling is just a time sink in the end. There are ways in game to circumvent that time sink, particularly if you have a guild willing to help. People are making the choice to ONLY play during their raid hours, then complain that they can't have an alt because they don't want to go through the work of leveling it.


 * }
 * }

{| style="width: 100%;"

Really? Really?
 * sigh*


 * }
 * }

{| style="width: 100%;"

Lethality, you have managed to insult, go on a tangent, and miss the entire point of the post here. You need to understand the point of the OP (or if you don't like him, picture the average player who shares his desires). The OP's valuable resource is time. IT is that time that he wants to spend doing what he enjoys fun in Wildstar--- that is end-game dungeons / raiding. 1.  You can not currently level entirely through PvP, even though the function is there, (and it is slower.) 2.  There are no alternative leveling pathways (quest -> shiphand quest,) and that's it. Dungeons won't pop without a group, they're slower without a dedicated group. Challenges would increase the time it takes to level. It is only questing -- the same linear, boring questing, every single time someone wants to level an alt. 3.  The Path would be yet another timesink in the path to 50 and to get attuned, and start raiding. There is also no real benefit to pursuing a path for raiding, unless you're a stalker scientist or you have 0 settlers in the raid. How many times must a player do the questing and story every time before it is enough. Is 1 time not enough? FFXIV thought so.


 * }
 * }

{| style="width: 100%;"

Listen, I've leveled every class to 50. How many times do you think I've done a <50 dungeon on any character after my first? The answer is 3. They were all terrible, and they all took far too long for the xp required. What you're implying is that we have a group of guildies rallied down just to group up and powerlevel me. That's 4 more people spending their time just for me to get leveled up. I think we can safely say that dungeons are not a viable alternative to level quickly toward the goal of end-game.


 * }
 * }

{| style="width: 100%;"

Of course there are alternatives. I even described this myself. But when I hate levelling and the game obviously allows me to skip large portions of it by capitalizing on friends in the guild (or by friendly players) why would Carbine not provide a service where said friends and I could do something relevant in our gametime, such as doing 'actual' progression? Describing alternatives that everyone know of is sidetracking the discussion and not at ALL what this is about. I didn't ask for help in identifying alternatives to questing (beside dungeons are hugely ineffective for that purpose).

Argument: 1; 2; 3; 4; 5; 6 (that you have conveniently ignored). There are many more arguments in this thread but somehow I feel they are wasted on you. If you could proove me wrong I'd be delighted.

Now you are starting to show a gist of understanding. This thread is ALL about having FUN and just PLAY. Levelling is dreadful, boring and totally irrelevant. I do NOT ENJOY levelling. I hate it. I LOVE endgame. I would QUIT this game if it forced me to level all over again (don't start talking about expansions, it's not relevant to the topic).


 * }
 * }

{| style="width: 100%;"

Did not expect somebody to reply this fast. Look I get the whole you might be a veteran to the game and not want to level again. Fact is with recent rumors of this B2P or F2P model. Giving a way for people to instantly level to 50 is bad. Especially if the game gets more players. Think back to when the servers still had a fairly large population. We had people who could not finish Dungeons because it was either people did not know how to play their class or people just got frustrated with others. Give a system to level to 50 and a possible new wave of players and you could potentially get double or triple this problem. And that was only one of the things that made people leave. Plus the journey to 50 is actually the adventure to some. I mean going through new zones getting new abilities and learning new mechanics etc. As much as grinding can be tiresome and boring it's still part of the experience of any MMO RPG.


 * }
 * }

{| style="width: 100%;"

Carbine can easily enforce it that you need to be mentoring. Heck look at wow and their Timetravel instances, warping players to old content and leveling them down.


 * }
 * }

{| style="width: 100%;"

Absolutely NOT the same argument, and the reply hardly addresses my issue. If someone were to walk into this thread and say "This is a great idea, I should be able to buy max level crafting too for the same reasons!" how can you possibly argue against them based on the arguments you've given for allowing an instant level 50?

WAIT?! You got THAT from that quote? How on earth could you think Mr Flint meant "Everything before 50 is irrelevant" based on the fact that level 50 offers ADDITIONAL things to do (it's not like you can't do the other things as well)?!


 * }
 * }