149316-uncharted-waters-death

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PVE is the child loved way hard. PVP is basically the child locked in the attic.


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I remember doing that! I want to say during Nilla or TBC I stumbled in there. With Cata, they put a bunch of stuff out there to find whilest flying around... One thing I honestly miss from GW2 are the jumping puzzles hidden off to the sides of pve or pvp content. You were all kicking along, picking on poor defenseless man-eating spiders and then you're all like..."wait... those look like stairs.... are those stairs???" and you hop up a little further.... and that feeling like "holy crap, they keep going....  "  and then getting to the top of a hard fought puzzle with one last jump.... and you accidentally dodge roll off the end... and your heart sinks like... 'daaaamn..... I... I immediately regret this decision"...   Its one of the few "side quest" contents that I felt not only gave dimension to the world, but honestly brought out the puzzle solver in me... which after killing x number of angsty bandits, was soo satisfying... On the other hand.... I also spent so many hours falling straight off of Clock Tower and Winter Wonderland, time after time after time, spawning again and again until I owned that cupcake..   it is MINE now.  MUAHAHAHAHA!  Muscle memory for the win, bitches!!!   Then pounce on that shit again and again while the peons you once identified with now fall to the ground all around you like the little cupcakes you aren't anymore...   No sir...   This is your kingdom now built upon the skulls of the fallen that now only answers to...  dammit!  Stupid LAG...  I totally jumped clear of you, ya....stupid... chasm..  I might also just really enjoy pain. :blink: True story. Reference material A

There's actually a third type for what my fellow Dwarf Fortress Gamers enjoy as fun, but I can't find a picture of it online that wasn't made for ants....


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Happens to the best of us :D


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