109178-supernova-white-41-platinum

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Yeah, let's waste the player's time because they want to have their armor look white. That is what separates the HARDCORE from the filthy casuals: the ammount of time they are willing to waste!


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So, I assume you're nearing in on the 100p strain hoverboard?


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Please go see a doctor, I think you're hemorrhaging brain cells.


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Is anyone actually saving for that ugly thing? I'd maybe buy it for 1 plat, not more.


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It takes around 1 hour to do northern wastes + crimson badlands dailies + getting gold in 'Rock Climber' and 'Waterlogged' while doing them. This earns you roughly 1p30g and gives you tons of items to salvage + sometimes a rare drop. Yesterday I got Berserker Aegis which I can sell for 7p+, the day before I salvaged a shadow blast rune fragment which I sold for 90g, etc. The quest gold rewards only apply when you are EG capped, so on Tuesday and Wednesday you might make less than 1 plat, too bad :) Making gold in this game at lvl 50 is very easy, I don't understand how there are still complaints about this. A month from now you will think 41 plat is nothing.


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This, so much this. Someone gets it! Someone actually gets it. My hero.


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No, the bean counters at Carbine do, by tinkering with the mudflation in the game. Which guarantees that CREDD prices stay within a certain index, which is likely to remain considerably higher than what the majority are willing to buy into, i.e. Hell will freeze over before I spend six months worth of possible game subscription time on a SINGLE set of armor for a SINGLE character just to dye it pretty pink which will last all of a few months before new content is released and I have to repeat the whole process again. In what world is that a tenable position for a game RMT mechanic to hold? The game doesn't have enough of a carrot to hold the line on dye pricing, but the die has already been cast by Carbine and they are unlikely to back track on it at this point or any point in the future. I could buy six months worth of game time cards in EVE Online, sell them, and all but by myself a veritable bonanza of battleships in the game that would take me another six months to destroy in the field. Why would a 'reasonable' amount of people in Wildstar spend six months of game time again and again and again to simply dye armor that gets replaced every time new content releases? They won't.


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Also, it's not different at all. USD buys CREDD, CREDD sells for PLAT. USD takes time/energy, PLAT takes time/energy. It's a simple closed loop. Edit: It only goes in one direction (that's how Carbine wins whenever someone buys CREDD), and that's what confuses people the most and gives them trouble understanding the fact that in-game currency with an RMT system, still has a real life value attached to it, by virtue of the RMT system.

Edited August 19, 2014 by Ando


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Yes, and certain dyes were rarities as well. Still costs a good pile of gold for Abyss and Celestial these days. But y'know what? Once you buy it you can use it anytime free of charge. Once you use your precursor to make a legendary, all it takes is a transmutation charge to re-use that skin as well. Not here, though. Re-dyeing will cost you more than one of those fabled ability point drops I keep hearing about. But, hey, as long as it makes the poopsockers feel exclusive, who are we to judge? Shut the *cupcake* up and get back to grinding. There is no fun, only through mindless grind shall we find true Achievement! All hail the poopsock!


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